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General Tabletop Discussion
*Dungeons & Dragons
If you could put D&D into any other non middle ages genre, what would it be?
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<blockquote data-quote="CapnZapp" data-source="post: 7621179" data-attributes="member: 12731"><p>Why are you discussing real life here?</p><p></p><p>The entire point of D&D (=hit points and levels) is to ensure that longswords <strong>don't</strong> hack off limbs (off of heroes).</p><p></p><p>If you play a game where a rifle can kill you from 250 yards, yes, feel free to also allow a sword to cut your head off. </p><p></p><p>But comparing the D&D Longsword to the Old West Colt Peacemaker is a mistake, since now you're comparing apples (a genre that borders on superheroics) to oranges (a genre that's quasi-gritty). They're the same genre just like Conan and the Three Musketeers are the same genre, that is to say not at all. (Discussing genre as in rpg implementations now, not genre as in literary works)</p><p></p><p>If you want quasi-gritty swordplay you don't pick D&D (unless you're barred from leveling up <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ). </p><p></p><p>If you want legendary gunplay, D&D works alright I guess, but <em>that is not what most Old West aficionados are looking for</em>.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7621179, member: 12731"] Why are you discussing real life here? The entire point of D&D (=hit points and levels) is to ensure that longswords [B]don't[/B] hack off limbs (off of heroes). If you play a game where a rifle can kill you from 250 yards, yes, feel free to also allow a sword to cut your head off. But comparing the D&D Longsword to the Old West Colt Peacemaker is a mistake, since now you're comparing apples (a genre that borders on superheroics) to oranges (a genre that's quasi-gritty). They're the same genre just like Conan and the Three Musketeers are the same genre, that is to say not at all. (Discussing genre as in rpg implementations now, not genre as in literary works) If you want quasi-gritty swordplay you don't pick D&D (unless you're barred from leveling up :) ). If you want legendary gunplay, D&D works alright I guess, but [I]that is not what most Old West aficionados are looking for[/I]. [/QUOTE]
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If you could put D&D into any other non middle ages genre, what would it be?
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