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If you could put D&D into any other non middle ages genre, what would it be?
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<blockquote data-quote="Maxperson" data-source="post: 7625307" data-attributes="member: 23751"><p>No I'm not, which is why.........................what I described was explicitly NOT ducking and weaving. I said moving forwards and backwards. Watch a combat sometime. The combatants will move sometimes dozens of yards while fighting. What they do not do is sit in one spot not moving and just swing at each other.</p><p></p><p></p><p></p><p>Dunno. I'm not talking about that, either.</p><p></p><p></p><p></p><p>And I was obviously talking about movement during melee. The squares a melee combatant occupies during a melee would also change significantly in a typical combat. </p><p></p><p>D&D isn't about typical combats.</p><p></p><p></p><p></p><p>This also applies to melee. Every single hit carries the potential to ruin your day(whether through pain, penalties or outright unconsciousness), so melee combatants are also that much more likely to move around in order to avoid swings.</p><p></p><p></p><p></p><p>Yep. And it quite simply applies equally to both ranged and melee weapons.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7625307, member: 23751"] No I'm not, which is why.........................what I described was explicitly NOT ducking and weaving. I said moving forwards and backwards. Watch a combat sometime. The combatants will move sometimes dozens of yards while fighting. What they do not do is sit in one spot not moving and just swing at each other. Dunno. I'm not talking about that, either. And I was obviously talking about movement during melee. The squares a melee combatant occupies during a melee would also change significantly in a typical combat. D&D isn't about typical combats. This also applies to melee. Every single hit carries the potential to ruin your day(whether through pain, penalties or outright unconsciousness), so melee combatants are also that much more likely to move around in order to avoid swings. Yep. And it quite simply applies equally to both ranged and melee weapons. [/QUOTE]
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If you could put D&D into any other non middle ages genre, what would it be?
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