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If you could put D&D into any other non middle ages genre, what would it be?
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<blockquote data-quote="Aldarc" data-source="post: 7626123" data-attributes="member: 5142"><p>Much like [MENTION=23751]Maxperson[/MENTION], I like Bronze Age, early Iron Age, and Antiquity, but I think that most setting writers have a shallow historical grasp of these time periods beyond their aesthetics.* ("Look, here's a guy dressed like a Spartan hoplite fighting a minotaur!") And that's always disappointing to me. The same is probably true for D&D's relation to the Middle Ages. And other settings/systems do a better job emulating these other historical societies. Harn or even Pendragon will probably be better choices for Middle Age questing. RuneQuest takes a Bronze Age worldview of the mythos and turns it into a cosmic reality. So I would probably, instead, prefer if D&D explored its own sense of D&D-style fantasy. </p><p></p><p>As such, I would like to see another setting like Dawnforge from the 3e era. Dawnforge was a setting about a world prior to the world that D&D frequently presumes: essentially D&D's "prequel setting." It presents a time before the drow became drow. It presents a world where there are no clerics but there are shamans of spirits and disciples of demigods who walk (or are found on) the earth. It was meant to be a mythic age for D&D as opposed to the mythic age for us. D&D could also draw on the lore for 4e's Points of Light setting with its Nerath and Arkosia Empires and such for such a "prequel setting." A world before its dungeons became ruined dungeons. </p><p></p><p>* Here I am also reminded of how by the time of Homer, people had clearly forgotten how the prior society of their stories engaged in warfare. Historians and literary scholars point to, for example, how Homer describes Achilles and other Hellenes in the Illiad riding their chariots to the front lines and then jumping off to fight one-on-one. But we know based upon how contemporaries to the Mycenaean Greeks in the Mediterranean that the chariots were used more like tanks. So the purpose of chariots in combat had been forgotten by Homer in the Greek Dark Ages. The aesthetics of chariots are a part of the story, but the aesthetic is divorced from its actual contextual use.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 7626123, member: 5142"] Much like [MENTION=23751]Maxperson[/MENTION], I like Bronze Age, early Iron Age, and Antiquity, but I think that most setting writers have a shallow historical grasp of these time periods beyond their aesthetics.* ("Look, here's a guy dressed like a Spartan hoplite fighting a minotaur!") And that's always disappointing to me. The same is probably true for D&D's relation to the Middle Ages. And other settings/systems do a better job emulating these other historical societies. Harn or even Pendragon will probably be better choices for Middle Age questing. RuneQuest takes a Bronze Age worldview of the mythos and turns it into a cosmic reality. So I would probably, instead, prefer if D&D explored its own sense of D&D-style fantasy. As such, I would like to see another setting like Dawnforge from the 3e era. Dawnforge was a setting about a world prior to the world that D&D frequently presumes: essentially D&D's "prequel setting." It presents a time before the drow became drow. It presents a world where there are no clerics but there are shamans of spirits and disciples of demigods who walk (or are found on) the earth. It was meant to be a mythic age for D&D as opposed to the mythic age for us. D&D could also draw on the lore for 4e's Points of Light setting with its Nerath and Arkosia Empires and such for such a "prequel setting." A world before its dungeons became ruined dungeons. * Here I am also reminded of how by the time of Homer, people had clearly forgotten how the prior society of their stories engaged in warfare. Historians and literary scholars point to, for example, how Homer describes Achilles and other Hellenes in the Illiad riding their chariots to the front lines and then jumping off to fight one-on-one. But we know based upon how contemporaries to the Mycenaean Greeks in the Mediterranean that the chariots were used more like tanks. So the purpose of chariots in combat had been forgotten by Homer in the Greek Dark Ages. The aesthetics of chariots are a part of the story, but the aesthetic is divorced from its actual contextual use. [/QUOTE]
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If you could put D&D into any other non middle ages genre, what would it be?
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