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<blockquote data-quote="The Shaman" data-source="post: 1921843" data-attributes="member: 26473"><p>Here's what I'm playing, and what I'd like to be playing:</p><p></p><p><strong>Playing:</strong> <em>Netherworld</em>, a d20 <em>Modern</em> campaign with four players.</p><p>During the search for a missing film student, the players discovered the existence of a shadowy cabal of necromancers - after several encounters with the living and undead minions of the cabal, the adventurers have succeeded in rescuing the girl, who is afflicted with a strange illness, and now they must attempt to find a cure. However, the cabal wants to recover the girl, whom they have been using as a test subject in their bizarre experiments.</p><p></p><p>Meanwhile, the adventurers also came across a CD-ROM containing some mysterious formulae that they believe may be somehow connected to the illness afflicting the girl. They're wrong - one of the necromancers stole the disk from a military contractor working on a top-secret "super-soldier" bioengineering project for the U.S. government, and the security team for the contractor wants the disk back.</p><p></p><p>This is my tabletop game right now - I tried to start it as a PbP game as well, but the players were either too flaky or too busy, and we never even made it to the first session. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p><strong>Planning stage:</strong> <em>Rockin' the Casbah</em>, a d20 <em>Modern</em> mini-game</p><p>Algeria, 1956. The French Army, bloodied but unbowed after its defeat in Indochina, now faces another war against insurgents in Algeria. The FLN has been waging a bombing campaign in the cities against the government, the <em>colons</em> (Algerians of European descent), and Algerian Muslims who are seen as "collaborators" with the French - its military arm, the ALN, has been waging war in the hinterlands, attacking farms, mines, and industrial complexes. The brutality on both sides is extreme - attacks by the insurgents are increasingly targetting civilians, including women and children, in the villages and cities, the French soldiers resort to torture and summary execution as routine tactics in their fight agains the FLN, and paramilitary <em>colons</em> have begun their own attacks on their Muslim neighbors.</p><p></p><p>The player characters will be paratroopers (<em>les paras</em>) from the <em>Legion Etranger</em> assigned to counter-insurgency operations. Adventures may include battling the ALN in the Aures Mountains, protecting <em>SAS</em> workers winning the hearts and minds of the Muslims in the countryside, or rooting out FLN terrorists in the alleys of the Casbah.</p><p></p><p>I've wanted to try a military roleplaying game for some time, and I've been reading about the Algerian War, so I figured I'd bring the two together. I will probably have to run this as PbP, as this is not something that would appeal to my regular gaming group.</p><p></p><p><em>Long Haul</em>, a d20 <em>Modern/Future</em> mini-game</p><p>Siberia, 2015. After a decade of stagnation under a succession of increasingly totalitarian rulers, Russia has opened its doors to unbridled capitalism, and the race is on to develop the rich natural resources of this vast land. Getting supplies to the point of production and goods to market requires a means of transportation, and the competition between trucking companies has become fierce as each seeks to dominate its rivals however it can. In a region marked by religous and ethnic strife and forecasts of looming environmental disaster, this cut-throat commercial war in a lawless frontier has taken on a dangerous and often deadly edge. Only the bravest or perhaps foolhardy climb behind the wheels of the big rigs that ply the roads of the wild, wild East.</p><p></p><p>The players characters are hired to drive a big rig across Siberia in this near-Future mini-campaign. They will encounter unscrupulous busninessmen, radical environmentalists, Muslim rebels, corporate spies, gun-runners, drug smugglers, and other truckers who've turned the long haul into a blood sport. I might run this for my players, but more than likely this will be a PbP game.</p><p></p><p><em>Africa Incognita</em>, a <em>Mutants and Masterminds</em> campaign</p><p>Africa, 1860. The Dark Continent beckons. This is the fantastic Africa of H. Rider Haggard, C.J. Cutliffe Hyne, P.C. Wren, Rudyard Kipling, and Joseph Conrad.</p><p></p><p>This will be my next game for my tabletop group - the player characters will be explorers entering the uncharted mountains, jungles, and savannas of a mythic Africa. I'm REALLY looking forward to this one!</p><p></p><p>I don't know if any of this is inspirational or not - I hope it helps.</p></blockquote><p></p>
[QUOTE="The Shaman, post: 1921843, member: 26473"] Here's what I'm playing, and what I'd like to be playing: [b]Playing:[/b] [i]Netherworld[/i], a d20 [I]Modern[/I] campaign with four players. During the search for a missing film student, the players discovered the existence of a shadowy cabal of necromancers - after several encounters with the living and undead minions of the cabal, the adventurers have succeeded in rescuing the girl, who is afflicted with a strange illness, and now they must attempt to find a cure. However, the cabal wants to recover the girl, whom they have been using as a test subject in their bizarre experiments. Meanwhile, the adventurers also came across a CD-ROM containing some mysterious formulae that they believe may be somehow connected to the illness afflicting the girl. They're wrong - one of the necromancers stole the disk from a military contractor working on a top-secret "super-soldier" bioengineering project for the U.S. government, and the security team for the contractor wants the disk back. This is my tabletop game right now - I tried to start it as a PbP game as well, but the players were either too flaky or too busy, and we never even made it to the first session. :( [b]Planning stage:[/b] [i]Rockin' the Casbah[/i], a d20 [I]Modern[/I] mini-game Algeria, 1956. The French Army, bloodied but unbowed after its defeat in Indochina, now faces another war against insurgents in Algeria. The FLN has been waging a bombing campaign in the cities against the government, the [i]colons[/i] (Algerians of European descent), and Algerian Muslims who are seen as "collaborators" with the French - its military arm, the ALN, has been waging war in the hinterlands, attacking farms, mines, and industrial complexes. The brutality on both sides is extreme - attacks by the insurgents are increasingly targetting civilians, including women and children, in the villages and cities, the French soldiers resort to torture and summary execution as routine tactics in their fight agains the FLN, and paramilitary [i]colons[/i] have begun their own attacks on their Muslim neighbors. The player characters will be paratroopers ([i]les paras[/i]) from the [i]Legion Etranger[/i] assigned to counter-insurgency operations. Adventures may include battling the ALN in the Aures Mountains, protecting [i]SAS[/i] workers winning the hearts and minds of the Muslims in the countryside, or rooting out FLN terrorists in the alleys of the Casbah. I've wanted to try a military roleplaying game for some time, and I've been reading about the Algerian War, so I figured I'd bring the two together. I will probably have to run this as PbP, as this is not something that would appeal to my regular gaming group. [i]Long Haul[/i], a d20 [I]Modern/Future[/I] mini-game Siberia, 2015. After a decade of stagnation under a succession of increasingly totalitarian rulers, Russia has opened its doors to unbridled capitalism, and the race is on to develop the rich natural resources of this vast land. Getting supplies to the point of production and goods to market requires a means of transportation, and the competition between trucking companies has become fierce as each seeks to dominate its rivals however it can. In a region marked by religous and ethnic strife and forecasts of looming environmental disaster, this cut-throat commercial war in a lawless frontier has taken on a dangerous and often deadly edge. Only the bravest or perhaps foolhardy climb behind the wheels of the big rigs that ply the roads of the wild, wild East. The players characters are hired to drive a big rig across Siberia in this near-Future mini-campaign. They will encounter unscrupulous busninessmen, radical environmentalists, Muslim rebels, corporate spies, gun-runners, drug smugglers, and other truckers who've turned the long haul into a blood sport. I might run this for my players, but more than likely this will be a PbP game. [i]Africa Incognita[/i], a [I]Mutants and Masterminds[/I] campaign Africa, 1860. The Dark Continent beckons. This is the fantastic Africa of H. Rider Haggard, C.J. Cutliffe Hyne, P.C. Wren, Rudyard Kipling, and Joseph Conrad. This will be my next game for my tabletop group - the player characters will be explorers entering the uncharted mountains, jungles, and savannas of a mythic Africa. I'm REALLY looking forward to this one! I don't know if any of this is inspirational or not - I hope it helps. [/QUOTE]
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