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<blockquote data-quote="Blackbrrd" data-source="post: 6050990" data-attributes="member: 63962"><p>Personally, I just skip along the initiative order if somebody doesn't know what to do. Usually one monster or player goes, then the player has decided what to do. I don't move the character in the initiative order. It makes people pay attention and speeds up the game. Better for everybody involved. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Btw, I had a new player in the group I am playing last session. He always started looking at his powers (4e) when it was his turn. I mentioned he should be looking at what to do when it wasn't his turn. He picked this up really quick and combat went much quicker after that.</p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 6050990, member: 63962"] Personally, I just skip along the initiative order if somebody doesn't know what to do. Usually one monster or player goes, then the player has decided what to do. I don't move the character in the initiative order. It makes people pay attention and speeds up the game. Better for everybody involved. :) Btw, I had a new player in the group I am playing last session. He always started looking at his powers (4e) when it was his turn. I mentioned he should be looking at what to do when it wasn't his turn. He picked this up really quick and combat went much quicker after that. [/QUOTE]
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