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If You Had an Unlimited Budget How Would Enhance The D&D Experience
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<blockquote data-quote="dvvega" data-source="post: 2459763" data-attributes="member: 524"><p>I think you are all still limiting yourself ....</p><p></p><p>I would put all the money into full time research on a new technological advancement ... full hardware/wetware integration.</p><p></p><p>The system would be completely sensory input via wetware connections in an enclosed capsule per player with mutli-directional flooring. As you walked up hills, the floor would add resistance and your nerves/muscles would be acted upon by the wetware to give you the full experience.</p><p></p><p>There would be complete immersion. You would see people in inns, either constructs or other people paid to live out the inn person's life. Or it would be a combination of both so that person could "jack in for work" and then the system extrapolates in their downtime. Or multiple people play a role and the system overlays their image into the wetware.</p><p></p><p>A skinny geeky roleplayer could start life "training" as a fighter and begin as 1st level, buff, capable of wearing plate, etc etc.</p><p></p><p>What about food? Drink? To encourage you to keep playing, food will be a highly balanced and nutritous paste fed to you via tubes. But the wetware would be making you think it was that mutton leg, or you are drinking the best ale of the house. Along with drunkeness and so forth.</p><p></p><p>What about other bodily functions I hear? Let us not go into details but it will be provided for. In fact everything will be provided for.</p><p></p><p>The biggest problem with the concept is pain. Different people react to pain differently. The problem is sending them into shock when they get raked with claws or they see the gaping holes in their chest. So I'm not sure how that would be handled right now, perhaps some kind of sliding tolerance level determined by the character creation module of the system.</p><p></p><p>Character creation module? Yes! When you step inside you are tested through a gamut of things. This is used to adjust factors such as pain thresholds and physical capacities. As you get stronger and healthier in the game, your online profile is updated.</p><p></p><p>Yep ... that's what I would do with the money.</p><p></p><p>D</p></blockquote><p></p>
[QUOTE="dvvega, post: 2459763, member: 524"] I think you are all still limiting yourself .... I would put all the money into full time research on a new technological advancement ... full hardware/wetware integration. The system would be completely sensory input via wetware connections in an enclosed capsule per player with mutli-directional flooring. As you walked up hills, the floor would add resistance and your nerves/muscles would be acted upon by the wetware to give you the full experience. There would be complete immersion. You would see people in inns, either constructs or other people paid to live out the inn person's life. Or it would be a combination of both so that person could "jack in for work" and then the system extrapolates in their downtime. Or multiple people play a role and the system overlays their image into the wetware. A skinny geeky roleplayer could start life "training" as a fighter and begin as 1st level, buff, capable of wearing plate, etc etc. What about food? Drink? To encourage you to keep playing, food will be a highly balanced and nutritous paste fed to you via tubes. But the wetware would be making you think it was that mutton leg, or you are drinking the best ale of the house. Along with drunkeness and so forth. What about other bodily functions I hear? Let us not go into details but it will be provided for. In fact everything will be provided for. The biggest problem with the concept is pain. Different people react to pain differently. The problem is sending them into shock when they get raked with claws or they see the gaping holes in their chest. So I'm not sure how that would be handled right now, perhaps some kind of sliding tolerance level determined by the character creation module of the system. Character creation module? Yes! When you step inside you are tested through a gamut of things. This is used to adjust factors such as pain thresholds and physical capacities. As you get stronger and healthier in the game, your online profile is updated. Yep ... that's what I would do with the money. D [/QUOTE]
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