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If you had to cut one element from the D&D game...
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<blockquote data-quote="Aaron L" data-source="post: 3380468" data-attributes="member: 926"><p>If I had to make a choice, I'd ditch the division between Arcan and Divine magic. I like lot's of different ways of invoking magic and supernatural effects, but I'd prefer the divisions be based on the effects of spells and the methods of casting, rather than if the spell came from manipulating the laws of physics or calling upon supernatural powers.</p><p></p><p>In fact, I prefer to think of some Arcane spells as coming from extraplanar powers/gods, anyway, so I kind of mix things up myself, anyway.</p><p></p><p>I like a Doctor Strange vibe for my magic, and it could easily be argued that he uses both Arcane and Divine (and Psionics!) since some spells call on the Vishanti and the Seraphim, some simply involve manipulations of the laws of nature, and some come from his own internal energies projected outwards. (Doc Strange would have a hell of a lot of levels, and be some kind of Wizard/Sorcerer/Cleric/Favored Soul/Psion/Wilder in D&D terms <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) </p><p></p><p></p><p>So, out of all the possibilities, that's really the only thing I'd choose to do away with. But it isn't a bug deal for me at all, and I have no problem with it staying.</p></blockquote><p></p>
[QUOTE="Aaron L, post: 3380468, member: 926"] If I had to make a choice, I'd ditch the division between Arcan and Divine magic. I like lot's of different ways of invoking magic and supernatural effects, but I'd prefer the divisions be based on the effects of spells and the methods of casting, rather than if the spell came from manipulating the laws of physics or calling upon supernatural powers. In fact, I prefer to think of some Arcane spells as coming from extraplanar powers/gods, anyway, so I kind of mix things up myself, anyway. I like a Doctor Strange vibe for my magic, and it could easily be argued that he uses both Arcane and Divine (and Psionics!) since some spells call on the Vishanti and the Seraphim, some simply involve manipulations of the laws of nature, and some come from his own internal energies projected outwards. (Doc Strange would have a hell of a lot of levels, and be some kind of Wizard/Sorcerer/Cleric/Favored Soul/Psion/Wilder in D&D terms :)) So, out of all the possibilities, that's really the only thing I'd choose to do away with. But it isn't a bug deal for me at all, and I have no problem with it staying. [/QUOTE]
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