Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
If you had to cut one element from the D&D game...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jack Daniel" data-source="post: 3384953" data-attributes="member: 694"><p>I've cut the following out my D&D game:</p><p></p><p>- Feats</p><p></p><p>- Skill points (and the skill list is condensed to exactly 30 skills)</p><p></p><p>- Attacks of opportunity</p><p></p><p>- Law and Chaos</p><p></p><p>- The full attack action (if you can attack, you can make all your attacks)</p><p></p><p>- Monstrous characters</p><p></p><p>- Templates</p><p></p><p>- Base classes other than the 9 permitted in my setting (monk, fighter, rogue, noble, cleric, shaman, mage, psychic, and scientist)</p><p></p><p>- Prestige classes other than the 12 permitted in my setting (berserker, samurai, paladin, ranger, mystic, templar, engineer, bard, ninja, sorcerer, sage, and oracle)</p><p></p><p>- Distinctions between simple, martial, and exotic weapons</p><p></p><p>- Increased threat ranges and critical multipliers</p><p></p><p>- Most everything complicated about grappling</p><p></p><p>- Differences in the way spell-casting classes learn, prepare, and cast spells (<em>all</em> magic-users keep spell-books, prepare spells, and cast their prepared spells with spontaneous slots)</p><p></p><p>- Size modifiers to hit and AC</p><p></p><p>- Dex adjustments to Initiative</p><p></p><p>- Overly detailed monster stats (ability scores, skill lists, etc.)</p><p></p><p>- XP penalties for multiclassing (and racially favored classes)</p><p></p><p>- Epic spells (epic everything else, too, now that I think about it)</p><p></p><p>Some things, after all, worked better just the way they were before the d20 System appeared. Come to think of it, as I look over all the complications that I've decided to strip away from my game, the <em>only</em> good things that 3rd edition has brought to my game have been multiclassing and the "roll a d20, add a modifier, beat a DC" mechanic. Everything else... pfft. Gimmie my Rules 'Cyclopedia.</p></blockquote><p></p>
[QUOTE="Jack Daniel, post: 3384953, member: 694"] I've cut the following out my D&D game: - Feats - Skill points (and the skill list is condensed to exactly 30 skills) - Attacks of opportunity - Law and Chaos - The full attack action (if you can attack, you can make all your attacks) - Monstrous characters - Templates - Base classes other than the 9 permitted in my setting (monk, fighter, rogue, noble, cleric, shaman, mage, psychic, and scientist) - Prestige classes other than the 12 permitted in my setting (berserker, samurai, paladin, ranger, mystic, templar, engineer, bard, ninja, sorcerer, sage, and oracle) - Distinctions between simple, martial, and exotic weapons - Increased threat ranges and critical multipliers - Most everything complicated about grappling - Differences in the way spell-casting classes learn, prepare, and cast spells ([i]all[/i] magic-users keep spell-books, prepare spells, and cast their prepared spells with spontaneous slots) - Size modifiers to hit and AC - Dex adjustments to Initiative - Overly detailed monster stats (ability scores, skill lists, etc.) - XP penalties for multiclassing (and racially favored classes) - Epic spells (epic everything else, too, now that I think about it) Some things, after all, worked better just the way they were before the d20 System appeared. Come to think of it, as I look over all the complications that I've decided to strip away from my game, the [i]only[/i] good things that 3rd edition has brought to my game have been multiclassing and the "roll a d20, add a modifier, beat a DC" mechanic. Everything else... pfft. Gimmie my Rules 'Cyclopedia. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
If you had to cut one element from the D&D game...
Top