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If you had to split up Dexterity...
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<blockquote data-quote="Horwath" data-source="post: 8509935" data-attributes="member: 6801299"><p>Four abilities:</p><p>Dex stays mostly as it is, STR and CON merged into STR.</p><p>INT, WIS and CHA rearanged into two stats, WILLPOWER and CUNNING.</p><p></p><p>STR: </p><p>all current STR and CON saves,</p><p>Hit points bonus,</p><p>Melee and thrown attack and damage,</p><p>carry capacity,</p><p>armor type limit,</p><p>skills: athletics</p><p></p><p>DEX:</p><p>all dex saves as normal</p><p>AC bonus(depending on armor)</p><p>Ranged and finesse attack and damage</p><p>skills: stealth, acrobatics, sleight of hands/thievery/thieves tools</p><p>initiative bonus</p><p></p><p>WILL:</p><p>all current int,wis and cha saves</p><p>all spell/magic attack, damage and save DCs,</p><p>paladins aura, Inspiring leader feat, monks AC bonus and similar effects</p><p></p><p>CUNN:</p><p>bonus languages, tools or weapon proficiencies. pick one per modifier</p><p>all current int, wis and cha skills</p><p>initiative bonus</p></blockquote><p></p>
[QUOTE="Horwath, post: 8509935, member: 6801299"] Four abilities: Dex stays mostly as it is, STR and CON merged into STR. INT, WIS and CHA rearanged into two stats, WILLPOWER and CUNNING. STR: all current STR and CON saves, Hit points bonus, Melee and thrown attack and damage, carry capacity, armor type limit, skills: athletics DEX: all dex saves as normal AC bonus(depending on armor) Ranged and finesse attack and damage skills: stealth, acrobatics, sleight of hands/thievery/thieves tools initiative bonus WILL: all current int,wis and cha saves all spell/magic attack, damage and save DCs, paladins aura, Inspiring leader feat, monks AC bonus and similar effects CUNN: bonus languages, tools or weapon proficiencies. pick one per modifier all current int, wis and cha skills initiative bonus [/QUOTE]
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If you had to split up Dexterity...
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