Menu
Home
Post new thread
What's new
Latest activity
Authors
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Find Us!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
EN Live
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Biggest TTRPG Kickstarter Creators
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Chat/Discord
Podcast
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Menu
Log in
Register
Install the app
Install
COMING SOON!
Sickness and Health: New diseases for your 5E game!
Home
Community
General Tabletop Discussion
*Dungeons & Dragons
If you had to split up Dexterity...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aldarc" data-source="post: 8510010" data-attributes="member: 5142"><p>Inspired by Warhammer Fantasy, Green Ronin's <em><strong>Fantasy AGE</strong></em> splits up the usual stats: </p><p></p><p><strong>* Accuracy:</strong> for weapon attacks with ranged and light weapon groups </p><p><strong>* Communication:</strong> the talking part of Charisma </p><p><strong>* Constitution:</strong> endurance, but also includes things like drinking, swimming, and running </p><p><strong>* Dexterity:</strong> agility, initiative, and manual dexterity </p><p><strong>* Fighting:</strong> for weapon attacks with melee and heavier weapon groups </p><p><strong>* Intelligence:</strong> smarts, knowledge, and education </p><p><strong>* Perception:</strong> sensory data and its interpretation, provides bonus damage to ranged attacks </p><p><strong>* Strength:</strong> physical prowess </p><p><strong>* Willpower:</strong> the willpower, morale, and faith part of Wisdom and Charisma </p><p></p><p>So while it keeps manual dexteriy and agility together, aspects of D&D's Dexterity are found between AGE's Accuracy, Dexterity, and even Perception (i.e., ranged damage). It makes Dexterity less of an omni-stat. (It also helps delineate the murky waters between D&D's mental stats better, namely Charisma and Wisdom, but I digress.)</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8510010, member: 5142"] Inspired by Warhammer Fantasy, Green Ronin's [I][B]Fantasy AGE[/B][/I] splits up the usual stats: [B]* Accuracy:[/B] for weapon attacks with ranged and light weapon groups [B]* Communication:[/B] the talking part of Charisma [B]* Constitution:[/B] endurance, but also includes things like drinking, swimming, and running [B]* Dexterity:[/B] agility, initiative, and manual dexterity [B]* Fighting:[/B] for weapon attacks with melee and heavier weapon groups [B]* Intelligence:[/B] smarts, knowledge, and education [B]* Perception:[/B] sensory data and its interpretation, provides bonus damage to ranged attacks [B]* Strength:[/B] physical prowess [B]* Willpower:[/B] the willpower, morale, and faith part of Wisdom and Charisma So while it keeps manual dexteriy and agility together, aspects of D&D's Dexterity are found between AGE's Accuracy, Dexterity, and even Perception (i.e., ranged damage). It makes Dexterity less of an omni-stat. (It also helps delineate the murky waters between D&D's mental stats better, namely Charisma and Wisdom, but I digress.) [/QUOTE]
Insert quotes…
Verification
Post reply
Home
Community
General Tabletop Discussion
*Dungeons & Dragons
If you had to split up Dexterity...
Top