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If you like Doctor Who and D&D...
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<blockquote data-quote="Zelda Themelin" data-source="post: 5813648" data-attributes="member: 167"><p>I like time travel games. Used to play actual ones Time Master and that Gurps version. Mage the Ascension.... ah.</p><p></p><p></p><p>Doctor Who tends to follow very twisty nah nah you never guess (I did) plotlines. I don't quite think that particular feeling would work well for roleplaying game. Sometimes it's easy to let players do whatever they want, and then tell them prophecy was fulled. But unless you have players that are really easy to manipulate I woudn't try anything that tricky, and I can think few plots that would upset me and people I play with.</p><p></p><p>+1 for Viking Bastard</p><p></p><p>I like some time travel stuff in my D&D to, even while it sometimes is mostly at background. </p><p></p><p>Also though I really like Doctor who as fiction, I am not sure I would like to play exactly in that universe. I don't like too fiction heavy universes, star wars, star trek and forgotten realms suffer all from this. Too little freedom to instal my own ideas. Especially if my players were fans. I prefer to rip cool ideas and some villains. the Sarah Jane Smiith adventures had some awesome villains. Though I mostly ripped them for my modern supernaral horror/action game. </p><p></p><p>Anyhow, Doctor Who universe makes IMO interesting inspiration. I probably woudn't play game set purely on it.</p></blockquote><p></p>
[QUOTE="Zelda Themelin, post: 5813648, member: 167"] I like time travel games. Used to play actual ones Time Master and that Gurps version. Mage the Ascension.... ah. Doctor Who tends to follow very twisty nah nah you never guess (I did) plotlines. I don't quite think that particular feeling would work well for roleplaying game. Sometimes it's easy to let players do whatever they want, and then tell them prophecy was fulled. But unless you have players that are really easy to manipulate I woudn't try anything that tricky, and I can think few plots that would upset me and people I play with. +1 for Viking Bastard I like some time travel stuff in my D&D to, even while it sometimes is mostly at background. Also though I really like Doctor who as fiction, I am not sure I would like to play exactly in that universe. I don't like too fiction heavy universes, star wars, star trek and forgotten realms suffer all from this. Too little freedom to instal my own ideas. Especially if my players were fans. I prefer to rip cool ideas and some villains. the Sarah Jane Smiith adventures had some awesome villains. Though I mostly ripped them for my modern supernaral horror/action game. Anyhow, Doctor Who universe makes IMO interesting inspiration. I probably woudn't play game set purely on it. [/QUOTE]
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