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<blockquote data-quote="IronWolf" data-source="post: 5209497" data-attributes="member: 21076"><p>A home game can be official (as can an online game) as mentioned in <a href="http://www.enworld.org/forum/5209491-post3.html" target="_blank">this thread</a>.</p><p> </p><p></p><p></p><p></p><p>There are certain things allowed in the game that one may not agree with. If this presents a major problem that a character can be allowed to own or do something you do not agree with then it might be best to avoid running an organized play game. </p><p></p><p>However, with that said - as per the rulebook "extreme forms of dysfunctional play will not be tolerated." - so if someone abuses an allowed item to the point that it impacts the enjoyment of the game to others at the table the GM is well within rights to ask that player to refrain from that behavior and remove them from the table if need be.</p><p></p><p>I think a lot of the discussions seen previously were around a hypothetical situation and the general consensus was that the GM in a PFS game had the tools at his or her disposal to resolve the situation that was making people uncomfortable within the rules of the game.</p></blockquote><p></p>
[QUOTE="IronWolf, post: 5209497, member: 21076"] A home game can be official (as can an online game) as mentioned in [url=http://www.enworld.org/forum/5209491-post3.html]this thread[/url]. There are certain things allowed in the game that one may not agree with. If this presents a major problem that a character can be allowed to own or do something you do not agree with then it might be best to avoid running an organized play game. However, with that said - as per the rulebook "extreme forms of dysfunctional play will not be tolerated." - so if someone abuses an allowed item to the point that it impacts the enjoyment of the game to others at the table the GM is well within rights to ask that player to refrain from that behavior and remove them from the table if need be. I think a lot of the discussions seen previously were around a hypothetical situation and the general consensus was that the GM in a PFS game had the tools at his or her disposal to resolve the situation that was making people uncomfortable within the rules of the game. [/QUOTE]
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