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<blockquote data-quote="wingsandsword" data-source="post: 2588672" data-attributes="member: 14159"><p>How have I dealt with the issue in my games?</p><p></p><p>I simplified the Appraise skill, if you make the appraise skill check, you get the value of the gem as it was originally determined. If you fail it by less than 10, you at least realize the rough value of the gem (the order of magnitude), and when it's identified later the exact value is redetermined rather than getting the original value. If you fail it by more than 10, you just get a simple description (color & shape), and the value is completely redetermined when it's appraised. </p><p></p><p>Since the PC's don't know the value of the gem one way or the other, it's not like it is really gaining or losing value until it's identified.</p><p></p><p>It simplifies the DM from having some complex look-up code for gem values, and the PC's from having to metagame to act like they don't know the value of the gems they found. It also prevents appraise from being utterly useless (if you just tell PC's the value of everything because you don't want to deal with the paperwork if they botch the appraise check).</p><p></p><p>It's kind of like Schodinger's <s>Cat</s> Gem, the gem may or may not have value until it's properly appraised <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="wingsandsword, post: 2588672, member: 14159"] How have I dealt with the issue in my games? I simplified the Appraise skill, if you make the appraise skill check, you get the value of the gem as it was originally determined. If you fail it by less than 10, you at least realize the rough value of the gem (the order of magnitude), and when it's identified later the exact value is redetermined rather than getting the original value. If you fail it by more than 10, you just get a simple description (color & shape), and the value is completely redetermined when it's appraised. Since the PC's don't know the value of the gem one way or the other, it's not like it is really gaining or losing value until it's identified. It simplifies the DM from having some complex look-up code for gem values, and the PC's from having to metagame to act like they don't know the value of the gems they found. It also prevents appraise from being utterly useless (if you just tell PC's the value of everything because you don't want to deal with the paperwork if they botch the appraise check). It's kind of like Schodinger's [s]Cat[/s] Gem, the gem may or may not have value until it's properly appraised :) [/QUOTE]
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