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If you were a Beholder.........what would you ask of my players?
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<blockquote data-quote="Harm" data-source="post: 3303791" data-attributes="member: 49173"><p>Beholders are evil, I doubt it would think they'll try rescue their friend or even care about them. They did run away without them after all. If a party of determined adventurers knew where my lair was, I'd disintigrate the statue and find a new lair before they came back with reinforcements.</p><p> </p><p> Theres a few things to consider:</p><p>- Does the party even have access to stone to flesh?</p><p>- Does the party have access to resurrection (and a lot of diamonds)?</p><p>- Is the petrified player okay with sitting out for one (or more) adventures, if not, then making some elaborate deal to go do some quest is going to seriously suck for that player.</p><p>- Would the members of the party even be willing to aid an evil aberration even if it was to save their friend (which they ran out on already)?</p><p> </p><p> At least the beholder would hide the statue and set a trap for the PCs. I can't see any way for it to deal with the PCs though because it has to figure, as soon as they get their friend back, they'll just hunt it again. To go along with the "give the beholder something" line, how about have the beholder demand the party surrenders their eyes. A blind party is less of a threat after all. Might give the party something to think about.</p></blockquote><p></p>
[QUOTE="Harm, post: 3303791, member: 49173"] Beholders are evil, I doubt it would think they'll try rescue their friend or even care about them. They did run away without them after all. If a party of determined adventurers knew where my lair was, I'd disintigrate the statue and find a new lair before they came back with reinforcements. Theres a few things to consider: - Does the party even have access to stone to flesh? - Does the party have access to resurrection (and a lot of diamonds)? - Is the petrified player okay with sitting out for one (or more) adventures, if not, then making some elaborate deal to go do some quest is going to seriously suck for that player. - Would the members of the party even be willing to aid an evil aberration even if it was to save their friend (which they ran out on already)? At least the beholder would hide the statue and set a trap for the PCs. I can't see any way for it to deal with the PCs though because it has to figure, as soon as they get their friend back, they'll just hunt it again. To go along with the "give the beholder something" line, how about have the beholder demand the party surrenders their eyes. A blind party is less of a threat after all. Might give the party something to think about. [/QUOTE]
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If you were a Beholder.........what would you ask of my players?
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