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If you were a Multi-Classed Game Character what would you be?
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<blockquote data-quote="Janx" data-source="post: 5733053" data-attributes="member: 8835"><p>Its an interesting thread idea. I look at it less of a class thing, more of a skills thing (how many ranks in skills do you have).</p><p></p><p>Some items, # of years doesn't quite cut it. I don't practice my guitar or bass enough, so 7 years should make me better than I am.</p><p></p><p>Over the years, I've fixed a number of plumbing problems. Once you have the tools and done a few, it's pretty easy.</p><p></p><p>In software development, I've seen so many languages and technologies over so much time, that its always a learning experience and years of experience is a very accurate descriptor. A 6 year old dev cannot have learned all that I have learned, because there isn't the time to do so.</p><p></p><p>Contrast that to an argument I once heard, where at a PTA meeting an old teacher once argued her point about how something should be done because she's been teaching the same class the same way for 20 years. The shutdown to her point was, she's got 1 year of experience repeated 20 times.*</p><p></p><p>*As told to me by the guy who shut her down, he walked her into that one by asking how long she taught, what she taught, and if she taught it the same way every time.</p><p></p><p>The point being, some things more years doesn't mean much. Some things, more years means a lot.</p><p></p><p>But that's all just semantics to what the goal seems to be. How do you define yourself. What kind of experience do you bring to the table that aren't as obvious.</p><p></p><p>I've been getting paid for code for at least 20 years. That's not all I'm good at. And some of the things I can do, one might never have guessed.</p><p></p><p>I've also fixed fences, herded cows, made hay, made lumber, written speeches, written poetry, written business proposals, written business policies, written design specifications, written stories, written songs, recorded an album, played in a band in public, hunted animals, driven a car, wrecked a car, skiied down a hill with one ski without falling, demonstrated product blindfolded in front of the CEO of a Fortune 20 company, got a patent, discovered a lake, and never been arrested for anything.</p><p></p><p>Many of those things are pretty minor, but varied. I suspect we all have such experiences that make us more than we appear.</p></blockquote><p></p>
[QUOTE="Janx, post: 5733053, member: 8835"] Its an interesting thread idea. I look at it less of a class thing, more of a skills thing (how many ranks in skills do you have). Some items, # of years doesn't quite cut it. I don't practice my guitar or bass enough, so 7 years should make me better than I am. Over the years, I've fixed a number of plumbing problems. Once you have the tools and done a few, it's pretty easy. In software development, I've seen so many languages and technologies over so much time, that its always a learning experience and years of experience is a very accurate descriptor. A 6 year old dev cannot have learned all that I have learned, because there isn't the time to do so. Contrast that to an argument I once heard, where at a PTA meeting an old teacher once argued her point about how something should be done because she's been teaching the same class the same way for 20 years. The shutdown to her point was, she's got 1 year of experience repeated 20 times.* *As told to me by the guy who shut her down, he walked her into that one by asking how long she taught, what she taught, and if she taught it the same way every time. The point being, some things more years doesn't mean much. Some things, more years means a lot. But that's all just semantics to what the goal seems to be. How do you define yourself. What kind of experience do you bring to the table that aren't as obvious. I've been getting paid for code for at least 20 years. That's not all I'm good at. And some of the things I can do, one might never have guessed. I've also fixed fences, herded cows, made hay, made lumber, written speeches, written poetry, written business proposals, written business policies, written design specifications, written stories, written songs, recorded an album, played in a band in public, hunted animals, driven a car, wrecked a car, skiied down a hill with one ski without falling, demonstrated product blindfolded in front of the CEO of a Fortune 20 company, got a patent, discovered a lake, and never been arrested for anything. Many of those things are pretty minor, but varied. I suspect we all have such experiences that make us more than we appear. [/QUOTE]
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