Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
If you were going to build a Studio Ghibli/Zelda-flavored campaign, what elements would you include?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Deset Gled" data-source="post: 9053863" data-attributes="member: 7808"><p>I don't know if I'm out of touch or what, but it took me a minute here to realize you were talking about Breath of the Wild and Princess Mononoke. Obviously, those two have a lot of similarities (and yes, there's other things to mention about other games and movies, but surely those are the closest two). But that's not the first Zelda game or Ghibli movie I think of when you mention those franchises.</p><p></p><p>When I think Zelda, I go to NES and SNES first. And the gameplay leads directly to old school D&D. For me, that will be Red Box era. Lots of attention on resource management (e.g. healing, arrows, etc) and a heavy focus on dungeon delving with traps, puzzles, and boss monsters. Definitely low magic, with limited spell selection and only specific magic items available to the players. And death. Lots and lots of death.</p><p></p><p>When I think Miyazaki, I picture a much more friendly and low-risk setting, probably on the rules-light side. I think of movies like Totoro, Kiki's Delivery Service, and Ponyo. Spirited Away would be the high magic end, and Laputa is basically magi-tech. But all of those, even Lupin III, have practically no death. In D&D it would have to be 5e, easy access to magic (and items), easier death saves, infinite cantrips, etc. Outside of D&D, I would be tempted to start with Tales of Equestria.</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 9053863, member: 7808"] I don't know if I'm out of touch or what, but it took me a minute here to realize you were talking about Breath of the Wild and Princess Mononoke. Obviously, those two have a lot of similarities (and yes, there's other things to mention about other games and movies, but surely those are the closest two). But that's not the first Zelda game or Ghibli movie I think of when you mention those franchises. When I think Zelda, I go to NES and SNES first. And the gameplay leads directly to old school D&D. For me, that will be Red Box era. Lots of attention on resource management (e.g. healing, arrows, etc) and a heavy focus on dungeon delving with traps, puzzles, and boss monsters. Definitely low magic, with limited spell selection and only specific magic items available to the players. And death. Lots and lots of death. When I think Miyazaki, I picture a much more friendly and low-risk setting, probably on the rules-light side. I think of movies like Totoro, Kiki's Delivery Service, and Ponyo. Spirited Away would be the high magic end, and Laputa is basically magi-tech. But all of those, even Lupin III, have practically no death. In D&D it would have to be 5e, easy access to magic (and items), easier death saves, infinite cantrips, etc. Outside of D&D, I would be tempted to start with Tales of Equestria. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
If you were going to build a Studio Ghibli/Zelda-flavored campaign, what elements would you include?
Top