Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
If you were the GM, would you accept this behavior?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Janx" data-source="post: 2754404" data-attributes="member: 8835"><p>While this certainly sounds like a PC vs. GM scenario, consider an alternate interpretation:</p><p></p><p>the PCs were under the assumption that during the business transactions in town, if the DM didn't "inspect the goods", then the NPC didn't do it, therefore the hidden bombs are undetected, thus justifying their declaration of the explosion at the end.</p><p></p><p>Consider a reverse of the situation:</p><p>The PC's go into town, and buy some goods. The PCs say they inspect the goods. The PCs leave town. The GM declares their car blows up, because of the hidden bombs in the boxes the PCs bought.</p><p></p><p>There are plenty of DM's who would run a game like that, especially in the eighties. the Search and Spot skills are sort of modern concepts (the closest being Search for Traps). How many RPGs didn't really cover all the kinds of searching and spotting in the rules. And if the rules didn't cover it, it was left to DM fiat on whether the PCs had a chance. Perhaps the PC's only chance (by the DM's logic) is to inspect their stuff regularly. </p><p></p><p>With that kind of logic, a player could come to the conclusion that if they have to declare any and all safety precautions their PC takes (if you didn't say it, you didn't do it), then they may (through twisted logic) come to the same conclusion of the DM.</p><p></p><p>Here's a test, how many RPG's from before 2000 had some sort of Search or Spot rule?</p><p>AD&D2: yes - Find/Remove Traps</p><p>AD&D1: yes - Find/Remove Traps</p><p></p><p>I'm not sitting on a plethora of RPGs at the moment, but I'm pretty sure FASA's Mechwarrior game didn't have anything (I have the books at home). Nor can I recall if ShadowRun had it? Start a list, include Twilight 2000. I suspect game design didn't help the situation.</p><p></p><p>Janx</p></blockquote><p></p>
[QUOTE="Janx, post: 2754404, member: 8835"] While this certainly sounds like a PC vs. GM scenario, consider an alternate interpretation: the PCs were under the assumption that during the business transactions in town, if the DM didn't "inspect the goods", then the NPC didn't do it, therefore the hidden bombs are undetected, thus justifying their declaration of the explosion at the end. Consider a reverse of the situation: The PC's go into town, and buy some goods. The PCs say they inspect the goods. The PCs leave town. The GM declares their car blows up, because of the hidden bombs in the boxes the PCs bought. There are plenty of DM's who would run a game like that, especially in the eighties. the Search and Spot skills are sort of modern concepts (the closest being Search for Traps). How many RPGs didn't really cover all the kinds of searching and spotting in the rules. And if the rules didn't cover it, it was left to DM fiat on whether the PCs had a chance. Perhaps the PC's only chance (by the DM's logic) is to inspect their stuff regularly. With that kind of logic, a player could come to the conclusion that if they have to declare any and all safety precautions their PC takes (if you didn't say it, you didn't do it), then they may (through twisted logic) come to the same conclusion of the DM. Here's a test, how many RPG's from before 2000 had some sort of Search or Spot rule? AD&D2: yes - Find/Remove Traps AD&D1: yes - Find/Remove Traps I'm not sitting on a plethora of RPGs at the moment, but I'm pretty sure FASA's Mechwarrior game didn't have anything (I have the books at home). Nor can I recall if ShadowRun had it? Start a list, include Twilight 2000. I suspect game design didn't help the situation. Janx [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
If you were the GM, would you accept this behavior?
Top