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Community
General Tabletop Discussion
*Pathfinder & Starfinder
if your DM gave you 200,000 in magicals-what would you buy?
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<blockquote data-quote="Elric" data-source="post: 2073503" data-attributes="member: 1139"><p>In the future you should ask "What magical items would you pick for a Commoner 3/Wizard 12?" 200k is exactly recommended for a 15th level character, your commoner levels do nothing (so the recommendation will apply equally well to your “true” level 12 Wizard) and you avoid a lot of message board bickering.</p><p></p><p>Here’s my take on all of this: as I have pointed out twice on this thread, your character is going to be ridiculously powerful if you optimize your 200k of items at all well. At the same time, given your preference for “A Robe of the Archmagi and a mid-level ring” as what to spend 88000 gp on, you clearly have no idea how to optimize items.</p><p></p><p>Given that you either have no idea how to optimize items or simply choose incredibly un-optimized items, your 200k of items should leave you with a perfectly normal powered character. You can probably give yourself over 300k of items- a Ring of Elemental Command, a Robe of the Archmagi, a Ring of Deflection +4 and a Boccob’s Blessed Book is probably roughly as good as 110k of well chosen items.</p><p></p><p>Everyone who is going on about how this is not “standard” seems to be missing the point as well. Sure, this campaign has a lot of treasure. However, if you buy Rings of Elemental Command (truly one of the worst items ever for the price), your character needs a lot of treasure. Think of the extra treasure as an “inefficiency bonus.”</p><p></p><p>Here’s my challenge to anyone: find me good magical items for a 12th level Wizard or Sorceror (with 250k of items) who has a Ring of Elemental Command (I’ll let you pick which one). I bet that you can create a character with 100k of items who doesn’t have to choose a Ring of Elemental Command who is more powerful (showing that, at least for 12th level characters, a Ring of Elemental Command isn’t worth anything)</p><p></p><p>Also, if someone doesn’t have to pay for Wizard spells I don’t see that as a big deal. Sure it might be pricy. On the other hand, keeping track of a spellbook, spells memorized, the gold costs of everything (including items you can create, the exp you lose) and so on seems to be an incredible pain in the neck. Ignoring rules that you feel are a pain in the neck and don’t contribute a lot to the game shouldn’t be considered a “house rule” unworthy of discussion in the Rules forum- it is just common sense.</p></blockquote><p></p>
[QUOTE="Elric, post: 2073503, member: 1139"] In the future you should ask "What magical items would you pick for a Commoner 3/Wizard 12?" 200k is exactly recommended for a 15th level character, your commoner levels do nothing (so the recommendation will apply equally well to your “true” level 12 Wizard) and you avoid a lot of message board bickering. Here’s my take on all of this: as I have pointed out twice on this thread, your character is going to be ridiculously powerful if you optimize your 200k of items at all well. At the same time, given your preference for “A Robe of the Archmagi and a mid-level ring” as what to spend 88000 gp on, you clearly have no idea how to optimize items. Given that you either have no idea how to optimize items or simply choose incredibly un-optimized items, your 200k of items should leave you with a perfectly normal powered character. You can probably give yourself over 300k of items- a Ring of Elemental Command, a Robe of the Archmagi, a Ring of Deflection +4 and a Boccob’s Blessed Book is probably roughly as good as 110k of well chosen items. Everyone who is going on about how this is not “standard” seems to be missing the point as well. Sure, this campaign has a lot of treasure. However, if you buy Rings of Elemental Command (truly one of the worst items ever for the price), your character needs a lot of treasure. Think of the extra treasure as an “inefficiency bonus.” Here’s my challenge to anyone: find me good magical items for a 12th level Wizard or Sorceror (with 250k of items) who has a Ring of Elemental Command (I’ll let you pick which one). I bet that you can create a character with 100k of items who doesn’t have to choose a Ring of Elemental Command who is more powerful (showing that, at least for 12th level characters, a Ring of Elemental Command isn’t worth anything) Also, if someone doesn’t have to pay for Wizard spells I don’t see that as a big deal. Sure it might be pricy. On the other hand, keeping track of a spellbook, spells memorized, the gold costs of everything (including items you can create, the exp you lose) and so on seems to be an incredible pain in the neck. Ignoring rules that you feel are a pain in the neck and don’t contribute a lot to the game shouldn’t be considered a “house rule” unworthy of discussion in the Rules forum- it is just common sense. [/QUOTE]
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if your DM gave you 200,000 in magicals-what would you buy?
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