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if your DM gave you 200,000 in magicals-what would you buy?
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<blockquote data-quote="Nail" data-source="post: 2074560" data-attributes="member: 224"><p>Just like practically everyone on this board, I'd imagine.</p><p></p><p>Currently I play in 2 games: I DM one, I have a Clr 14 in the other. The DM in my other group has a *much* different style than I do....and he gives out plenty of loot...and even in <em>that</em> game I have about the wealth expected at that level.</p><p></p><p>Look, <strong>Sir Thrn.</strong>: You're posting on ENWorld Rules forum. There are hundreds...nay <u>thousands</u> of experienced gamers here. (100's of thousands? I can dream, can't I?) Most of us have been playing for years, if not decades. Are you telling me that the rest of us didn't notice a problem like this? I'm flabergasted.</p><p></p><p>In 3.5e D&D, weath is correlated -- sorry, too technical: "directly connected" -- to PC power. It's not some random number pulled out of someone's a___. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> It's been thought thru, play-tested, and seen <em>years</em> of "real world" gaming experience. And for the vast majority of cases, the wealth given a PC is sufficient to meet the challenges that PCs are expected to face. The entire CR system (and EL, APL, ECL, etc) is based on this premise. It's not only <strong>not</strong> "impossible" that a PC survives with such a wealth total, it's <u>expected</u> and <u>designed for</u>.</p><p></p><p></p><p></p><p></p><p>That said: hey, if you want to arbitrarily double (heck: Triple It!) the wealth of your PCs, go for it. It's your game. But that sort of thing is most definitely "house rules" material, and not necessary for PC survival.</p><p></p><p>Unless, I suppose, you blow it all on some ring. I hear Gollum got in trouble with that.</p></blockquote><p></p>
[QUOTE="Nail, post: 2074560, member: 224"] Just like practically everyone on this board, I'd imagine. Currently I play in 2 games: I DM one, I have a Clr 14 in the other. The DM in my other group has a *much* different style than I do....and he gives out plenty of loot...and even in [i]that[/i] game I have about the wealth expected at that level. Look, [b]Sir Thrn.[/b]: You're posting on ENWorld Rules forum. There are hundreds...nay [u]thousands[/u] of experienced gamers here. (100's of thousands? I can dream, can't I?) Most of us have been playing for years, if not decades. Are you telling me that the rest of us didn't notice a problem like this? I'm flabergasted. In 3.5e D&D, weath is correlated -- sorry, too technical: "directly connected" -- to PC power. It's not some random number pulled out of someone's a___. :heh: It's been thought thru, play-tested, and seen [i]years[/i] of "real world" gaming experience. And for the vast majority of cases, the wealth given a PC is sufficient to meet the challenges that PCs are expected to face. The entire CR system (and EL, APL, ECL, etc) is based on this premise. It's not only [b]not[/b] "impossible" that a PC survives with such a wealth total, it's [u]expected[/u] and [u]designed for[/u]. That said: hey, if you want to arbitrarily double (heck: Triple It!) the wealth of your PCs, go for it. It's your game. But that sort of thing is most definitely "house rules" material, and not necessary for PC survival. Unless, I suppose, you blow it all on some ring. I hear Gollum got in trouble with that. [/QUOTE]
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if your DM gave you 200,000 in magicals-what would you buy?
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