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If you've ever left D&D, what made you come back?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7012696" data-attributes="member: 6787650"><p>A combination of factors.</p><p></p><p>(1) I liked the way combat worked in GURPS 4E, but I never got a magic system that felt quite right to me. Everything was always very small-scale and surgical, but I wanted Fireballs and had no good way to model them.</p><p></p><p>(2) My interest in GURPS died down as the edition changed towards more of system composed of orthogonal effects (instead of psychokinesis, you pay for an attack power and get a discount for making pyschokinesis the "source"--I find that style ineffably boring), and my Shadowrun group turned out to have an incompatible style to my own.</p><p></p><p>(3) I had some free time, and my karate sensei invited me to play 5E with him. He hadn't played D&D since 2nd edition days, but had recently discovered 5E (mid-2014, 5E had just come out) and was excited about it.</p><p></p><p>(4) I gave it a shot and found that 5E didn't have the things I hated most about D&D 4E and D&D 3E. Because it's D&D, it obviously had a class system instead of the boring effects-based character construction system that bored me with later GURPS 4E.</p><p></p><p>(5) One day I was bored at a church game night and I offered to run a D&D session for the guys who were there. I'd been playing 5E recently, and I had my 5E books with me, so I ran a 5E game. They took me up on it, made some characters, survived a massacre, and killed some goblins--and that started my first 5E campaign as a DM.</p><p></p><p>So basically, 5E was "good enough" that I didn't hate it, and it was there when I had some free time.</p><p></p><p>I really like the HP paradigm and the idea of a completely fantasy physics/biology (e.g. Aristotelian elements), and I like the AD&D magic system and found 5E's magic system close enough to be tolerable, and I like monsters like beholders and mind flayers, and I find class-based systems interestingly discretized. So when I came back to the D&D family, it had things to offer me.</p><p></p><p>From what you describe of your preferences it sounds like you probably have no reason to ever come back. All the things that were pros for me are cons for you.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7012696, member: 6787650"] A combination of factors. (1) I liked the way combat worked in GURPS 4E, but I never got a magic system that felt quite right to me. Everything was always very small-scale and surgical, but I wanted Fireballs and had no good way to model them. (2) My interest in GURPS died down as the edition changed towards more of system composed of orthogonal effects (instead of psychokinesis, you pay for an attack power and get a discount for making pyschokinesis the "source"--I find that style ineffably boring), and my Shadowrun group turned out to have an incompatible style to my own. (3) I had some free time, and my karate sensei invited me to play 5E with him. He hadn't played D&D since 2nd edition days, but had recently discovered 5E (mid-2014, 5E had just come out) and was excited about it. (4) I gave it a shot and found that 5E didn't have the things I hated most about D&D 4E and D&D 3E. Because it's D&D, it obviously had a class system instead of the boring effects-based character construction system that bored me with later GURPS 4E. (5) One day I was bored at a church game night and I offered to run a D&D session for the guys who were there. I'd been playing 5E recently, and I had my 5E books with me, so I ran a 5E game. They took me up on it, made some characters, survived a massacre, and killed some goblins--and that started my first 5E campaign as a DM. So basically, 5E was "good enough" that I didn't hate it, and it was there when I had some free time. I really like the HP paradigm and the idea of a completely fantasy physics/biology (e.g. Aristotelian elements), and I like the AD&D magic system and found 5E's magic system close enough to be tolerable, and I like monsters like beholders and mind flayers, and I find class-based systems interestingly discretized. So when I came back to the D&D family, it had things to offer me. From what you describe of your preferences it sounds like you probably have no reason to ever come back. All the things that were pros for me are cons for you. [/QUOTE]
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