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General Tabletop Discussion
*Pathfinder & Starfinder
Ignoble Death by Ray of Frost!?!
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<blockquote data-quote="jontherev" data-source="post: 633667" data-attributes="member: 1451"><p>Disallowed? Since when? I don't remember reading this in the latest FAQ. Furthermore, why? I agree with you on stacking RS and TWF. I don't see how these 2 feats interact, or why one would even want to.</p><p></p><p>Gaiden, allowing this is too unbalancing imo. On one hand you have a rogue with umpteen melee attacks suffering possible annihilation from a counter full attack. On the other hand, you have a flying, improved invisible, AT flinging 6 TOUCH attacks per round (for a few rounds anyway). Throw a Ring of Wizardy in there for more mayhem. The point is, melee rogues have to risk a lot to get their damage. If they don't finish their foe off in one or two rounds, they could be dead. Oh, and not to mention that the rogue has to take Combat Reflexes before Expert Tactician, which sucks unless you use a reach weapon (something halfling rogues don't use often). My rogue has only used Combat Reflexes like twice over about 6 levels (levels 9-14). He's almost never flat-footed...so for MY character, Expert Tactician essentially cost 2 feats...still worth it though.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="jontherev, post: 633667, member: 1451"] Disallowed? Since when? I don't remember reading this in the latest FAQ. Furthermore, why? I agree with you on stacking RS and TWF. I don't see how these 2 feats interact, or why one would even want to. Gaiden, allowing this is too unbalancing imo. On one hand you have a rogue with umpteen melee attacks suffering possible annihilation from a counter full attack. On the other hand, you have a flying, improved invisible, AT flinging 6 TOUCH attacks per round (for a few rounds anyway). Throw a Ring of Wizardy in there for more mayhem. The point is, melee rogues have to risk a lot to get their damage. If they don't finish their foe off in one or two rounds, they could be dead. Oh, and not to mention that the rogue has to take Combat Reflexes before Expert Tactician, which sucks unless you use a reach weapon (something halfling rogues don't use often). My rogue has only used Combat Reflexes like twice over about 6 levels (levels 9-14). He's almost never flat-footed...so for MY character, Expert Tactician essentially cost 2 feats...still worth it though.:D [/QUOTE]
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Ignoble Death by Ray of Frost!?!
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