Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Ignoring the 4e DMG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="S'mon" data-source="post: 4917490" data-attributes="member: 463"><p>"The threat that orcs should represent"?! Why not orc drudges, then? And how do you know what threat orcs should represent in my campaign?</p><p></p><p>IMC, these orcs were Orc Warriors because they were particularly highly trained but nonheroic orcs. Most orcs IMC would be Orc Drudges (minion 3). For humanoids I use non-minion stats mostly for leaders, champions, heroes and others who don't fall down with one hit. </p><p></p><p>In any case, if I had made them into Orc Berserkers & Raiders, then instead of a fun, fast fight & flee, it would have ground on for an hour, because it seemed 'balanced' the players probably wouldn't have known to withdraw, and there'd eventually have been a TPK as more and more orcs arrived*. Edit: As it was, going into the Underdark and encountering 9th level minions was an effective sign that this part of the sandbox was too tough for them, for now, so they knew to withdraw swiftly and plot to return later.</p><p></p><p>Edit: My orc warriors do 9 damage (weapon 5, +3 STR, +1 heavy blade focus) - many MM1 minions do too little damage as listed IMO - and I gave 50 XP per orc killed.</p><p></p><p>*Orc berserkers are statted very differently from minions, and I play them according to their stats. Berserkers can and would rush in and start swinging, they'll stick around while their friends come up later. Whereas because these orcs were mostly non-heroic minions, they took time to muster their forces before the overwhelming counter-attack. The PCs had killed 6 guards at the lair entrance and had assumed a defensive formation. They could hear the orcs mustering deeper in the caves; the war-drums and the stomp of dozens of orc-feet, before the solid mass of dozens of orc warriors came into view, bearing down on them. At which point they ran for it, nearly losing the one PC who rolled low on init.</p></blockquote><p></p>
[QUOTE="S'mon, post: 4917490, member: 463"] "The threat that orcs should represent"?! Why not orc drudges, then? And how do you know what threat orcs should represent in my campaign? IMC, these orcs were Orc Warriors because they were particularly highly trained but nonheroic orcs. Most orcs IMC would be Orc Drudges (minion 3). For humanoids I use non-minion stats mostly for leaders, champions, heroes and others who don't fall down with one hit. In any case, if I had made them into Orc Berserkers & Raiders, then instead of a fun, fast fight & flee, it would have ground on for an hour, because it seemed 'balanced' the players probably wouldn't have known to withdraw, and there'd eventually have been a TPK as more and more orcs arrived*. Edit: As it was, going into the Underdark and encountering 9th level minions was an effective sign that this part of the sandbox was too tough for them, for now, so they knew to withdraw swiftly and plot to return later. Edit: My orc warriors do 9 damage (weapon 5, +3 STR, +1 heavy blade focus) - many MM1 minions do too little damage as listed IMO - and I gave 50 XP per orc killed. *Orc berserkers are statted very differently from minions, and I play them according to their stats. Berserkers can and would rush in and start swinging, they'll stick around while their friends come up later. Whereas because these orcs were mostly non-heroic minions, they took time to muster their forces before the overwhelming counter-attack. The PCs had killed 6 guards at the lair entrance and had assumed a defensive formation. They could hear the orcs mustering deeper in the caves; the war-drums and the stomp of dozens of orc-feet, before the solid mass of dozens of orc warriors came into view, bearing down on them. At which point they ran for it, nearly losing the one PC who rolled low on init. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ignoring the 4e DMG
Top