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Ignoring the feat requirement for swapping...
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<blockquote data-quote="Nemesis Destiny" data-source="post: 5535241" data-attributes="member: 98255"><p>My take on this, if you want to hear it, is that the power swaps between the different builds of the same class, i.e. a Weaponmaster taking Power Strike, or a Slayer grabbing an encounter power, will be free at my table. They're pretty much equivalent. I might even waive the restriction that Power Strike and Backstab can only be used with an MBA, and instead have it apply to an At-will (jury's still out on that one).</p><p></p><p>I might freely allow a Templar to lose Healer's Lore (or the other granted powers in my homebrew pantheon) in exchange for the starting Domain Feature, but I'd hesitate before allowing all the other stuff without the feats.</p><p></p><p>Likewise for an Arcanist wanting a Mage School, I would let the Wizard lose its Implement Mastery for the Apprentice Benefit of ONE school without spending a feat. I have not decided if I think the other levels are balanced with the Arcanist's toolkit. My gut says it won't be an issue. I am also considering just allowing an Arcanist to buy access to the Schools as Feats without losing Implement Mastery.</p><p></p><p>I suppose I would allow a Mage to buy their way into Implement Mastery with a feat as well. I don't consider IM to be that strong a class feature.</p><p></p><p>I'd class Magic Missile as a replacement for one of the Mage's cantrips, so I would also allow an Arcanist to sacrifice a cantrip for it, on top of the other At-wills. I would also allow an Arcanist to choose their cantrips.</p><p></p><p>Power Swaps between multiclasses can be a touchier issue, because as some have pointed out, there are some potent combinations that you could put together. Each class' powers are balanced with their class features in mind, not the class features of another class. A lot of Wizard spells would be pretty potent if your Sorcerer were putting his bonus to all arcane damage behind them (though because the stats don't line up, you'd have a bit of MADness). Might be a bit worse with a Warlock with 18 Int and 18 Cha or Con.</p><p></p><p>I'd considered giving out the MC Power Swaps for free, but my solution to that is instead to make the Power Swap feats worth taking. I have each one give a skill bonus when you take it. The bonus applies to any skill from the list of the class you multiclassed into.</p><p></p><p>I also use Themes, and since there are so few available, I have a temporary rule in place that a character can poach pretty much anything from another class, provided it fits the Theme's concept, and they run it by me first. Coming up with a Theme's concept requires a bit of work and player creativity, but I find it well worth the effort.</p><p></p><p>Whew. Sorry, long post. Hope it was helpful to someone. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Nemesis Destiny, post: 5535241, member: 98255"] My take on this, if you want to hear it, is that the power swaps between the different builds of the same class, i.e. a Weaponmaster taking Power Strike, or a Slayer grabbing an encounter power, will be free at my table. They're pretty much equivalent. I might even waive the restriction that Power Strike and Backstab can only be used with an MBA, and instead have it apply to an At-will (jury's still out on that one). I might freely allow a Templar to lose Healer's Lore (or the other granted powers in my homebrew pantheon) in exchange for the starting Domain Feature, but I'd hesitate before allowing all the other stuff without the feats. Likewise for an Arcanist wanting a Mage School, I would let the Wizard lose its Implement Mastery for the Apprentice Benefit of ONE school without spending a feat. I have not decided if I think the other levels are balanced with the Arcanist's toolkit. My gut says it won't be an issue. I am also considering just allowing an Arcanist to buy access to the Schools as Feats without losing Implement Mastery. I suppose I would allow a Mage to buy their way into Implement Mastery with a feat as well. I don't consider IM to be that strong a class feature. I'd class Magic Missile as a replacement for one of the Mage's cantrips, so I would also allow an Arcanist to sacrifice a cantrip for it, on top of the other At-wills. I would also allow an Arcanist to choose their cantrips. Power Swaps between multiclasses can be a touchier issue, because as some have pointed out, there are some potent combinations that you could put together. Each class' powers are balanced with their class features in mind, not the class features of another class. A lot of Wizard spells would be pretty potent if your Sorcerer were putting his bonus to all arcane damage behind them (though because the stats don't line up, you'd have a bit of MADness). Might be a bit worse with a Warlock with 18 Int and 18 Cha or Con. I'd considered giving out the MC Power Swaps for free, but my solution to that is instead to make the Power Swap feats worth taking. I have each one give a skill bonus when you take it. The bonus applies to any skill from the list of the class you multiclassed into. I also use Themes, and since there are so few available, I have a temporary rule in place that a character can poach pretty much anything from another class, provided it fits the Theme's concept, and they run it by me first. Coming up with a Theme's concept requires a bit of work and player creativity, but I find it well worth the effort. Whew. Sorry, long post. Hope it was helpful to someone. :) [/QUOTE]
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