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<blockquote data-quote="sithramir" data-source="post: 6419477" data-attributes="member: 12183"><p>[SBLOCK=Aedon Everwood, Level 1 Wizard]</p><p><strong>Name:</strong> Aedon Everwood</p><p></p><p><strong>Sex:</strong> Male</p><p><strong>Race:</strong> Human</p><p><strong>Class/Level:</strong> Wizard/1</p><p><strong>Alignment:</strong> Lawful Good</p><p><strong>Size:</strong> Medium</p><p><strong>Type (Subtype):</strong> Humanoid (human)</p><p><strong>Init</strong>: +2</p><p><strong>Passive Perception</strong>: 12</p><p><strong>Speed</strong>: 30'</p><p></p><p><strong><u>DEFENSE</u></strong></p><p><strong>AC:</strong> 12 (+2 dex)</p><p><strong>HP:</strong> 11 (1d6 +3 con +2 Tough)</p><p><strong>Saves:</strong> Intelligence, Wisdom</p><p><strong>Special Defenses:</strong></p><p></p><p><u><strong>OFFENSE</strong></u></p><p><strong>Speed:</strong> 30ft</p><p><strong>Melee:</strong> Quarterstaff +4 Attack, 1d6+2 Bludgeoning</p><p><strong>Ranged:</strong> (Light Crossbow, ammunition)+4 Attack, 1d6+2 Piercing (Dagger)+4 Attack, 1d4+2 Piercing</p><p><strong>Special Attacks:</strong></p><p></p><p><strong>Spells:</strong> Attack +5 (Saving Throw DC: 13)</p><p><strong>Cantrips Known:</strong> Fire Bolt, Light, Mage Hand</p><p><strong>Spell Slots:</strong> (1st) 2</p><p><strong>Spells Known:</strong> Alarm(Ritual) (1st), Chromatic Orb (1st), Find Familiar(Ritual) (1st), Mage Armor (1st), Shield (1st), Sleep (1st)</p><p></p><p>STATISTICS <u>SAVES</u></p><p><strong>Str</strong> 8 (-1), -1</p><p><strong>Dex</strong> 14 (+2) +2</p><p><strong>Con</strong> 16 (+3) +1 racial +3</p><p><strong>Int</strong> 16 (+3) +1 racial +5</p><p><strong>Wis</strong> 10 (+0) +2</p><p><strong>Cha</strong> 8 (-1) -1</p><p></p><p></p><p></p><p><strong>Background:</strong> Hermit</p><p>Life of Seclusion: I retreated from society after a life-altering event.</p><p>Feature: Discovery - The reason for my "return" to real society is I have uncovered a long forgotten fact that now may become truly damaging to the world.</p><p></p><p><strong>Traits:</strong> I am utterly serene, even in the face of disaster.</p><p><strong>Ideal:</strong> Emotions must not cloud our sense of what is right and true, or our logical thinking.</p><p><strong>Bond:</strong> Should my discovery come to light, it could bring ruin to the world.</p><p><strong>Flaw:</strong> I like keeping secrets and won't share them with anyone.</p><p></p><p><strong>Skills</strong> (Proficient in bold) 2 Wizard, 1 Human, 2 background</p><p>Mod Attribute Name of Skill</p><p>+2 (dex) Acrobatics</p><p>+0 (wis) Animal Handling</p><p><strong>+5 (int) Arcana</strong></p><p>-1 (str) Athletics</p><p>+0 (cha) Deception</p><p><strong>+5 (int) History</strong></p><p>+0 (wis) Insight</p><p>+0 (cha) Intimidation</p><p><strong>+5 (int) Investigation</strong></p><p><strong>+2 (wis) Medicine</strong></p><p>+3 (int) Nature</p><p>+0 (wis) Perception</p><p>+0 (cha) Performance</p><p>+0 (cha) Persuasion</p><p><strong>+5 (int) Religion</strong></p><p>+2 (dex) Sleight of Hand</p><p>+2 (dex) Stealth</p><p>+0 (wis) Survival</p><p></p><p><strong>Languages:</strong> Common, Draconic, Infernal, Abyssmal</p><p></p><p><strong>Feats:</strong> Tough</p><p></p><p><u><strong>Proficient:</strong></u></p><p><strong>Skill Proficiencies:</strong> Herbalism kit, Medicine Kit</p><p><strong>Tool Proficiencies:</strong> </p><p><strong>Armor:</strong> None</p><p><strong>Weapons:</strong> Daggers, darts, slings, quarterstaffs, light crossbows</p><p><strong>Tools:</strong> None</p><p></p><p><u><strong>CLASS FEATURES</strong></u></p><p><strong>Spellcasting:</strong> Intelligence DC 13, +5 attack</p><p>- Arcane Recovery</p><p>- Ritual Casting</p><p>- Spellcasting Focus</p><p></p><p><strong>Combat Gear:</strong> </p><p>Dagger x1</p><p></p><p>Other Gear: </p><p>Spellbook</p><p>Spell Focus (Orb)</p><p>50 GP diamond</p><p>Common clothes</p><p>Explorers pack</p><p>Winter blanket</p><p>Scroll case</p><p>2 torches</p><p>10 days of rations</p><p>Waterskin</p><p>Herbalism kit</p><p>Money: 5 sp</p><p></p><p><strong>Weight Carried</strong>: 17 lbs</p><p><strong>Carrying Capacity:</strong> 120 lbs</p><p><strong>Push/Drag/Lift:</strong> 240 lbs</p><p></p><p><strong>Familiar:</strong></p><p><span style="font-size: 15px">Hawk (Celestial Falcon)</span></p><p><strong>Armor Class:</strong> 13</p><p><strong>Hit Points:</strong> 3</p><p><strong>Speed:</strong> 10', fly 60'</p><p><strong>STR:</strong> 5 (-3), DEX: 16 (+3), CON: 8 (-1), INT: 2 (-4), WIS: 14 (+2), CHA: 6 (-2)</p><p><strong>Skills:</strong> Perception +4</p><p><strong>Senses:</strong> Passive Perception 14</p><p>CR: 0</p><p></p><p>Keen Sight: The hawk has advantage on Wisdom (Perception) checks that rely on sight.</p><p></p><p><strong>Talons:</strong> <em>Melee Weapon Attack: </em> +5 attack, reach 5', 1 slashing damage</p><p></p><p><strong>Physical Appearance:</strong></p><p>Tall and lanky. is quite skinny and stands at 6'-0". He tends to slouch and has unkempt black hair but is always clean shaven with no facial hair. He wears the robes of his order and typically walks with his quarterstaff. He does not seem to pay attention to his surroundings often lost in thoughts. He always appears calm and serene and is not one to appear surprised even though he seems to not be paying full enough attention.</p><p></p><p><strong>Backstory:</strong></p><p>Aedon has a secret and it might just be earth shattering. If that wasn't enough, he has visions. Dark tidings of a future he hopes may not come to pass. While studying as an apprentice he made a discovery that went in line with his visions showing that, clearly, he was not deranged and this possible future may come to pass. He now must do as any hero does, he must seek out a way to save the world at any cost. Knowing few would understand his secrets or his visions, Aedon trusts no-one and seeks ways to further his goals. It must be him who helps bring a brighter future to pass. No fool, he welcomes the aid of others as no 1 man can truly accomplish something but he trusts you only as far as he can throw you (and that isn't very far). He's realizing that locked in a tower, studying books while quite delightful to him, that a life of seclusion just wasn't in the cards for him. To save the world he must become the mightiest of archmages, but he also must find that place of his visions where darkness and light clash and he is dab smack in the middle!</p><p></p><p>Aedon is the son of a noble family. At a young age he showed magical talent but it quickly became an inconvenience for his father. His father was of good standing and a wizard himself at Blackthorn. Having come into money by providing guidance and advice to his peers it started to fall apart when Aedon became old enough to start using his newly found "power". Aedon could sometimes glimpse the future and he would often speak out things about his fathers clients that no one else should know. Often to the embarrassment of the clientele, his father was forced to get early enrollment for Aedon to help manage his prowess but more likely to more quickly get Aedon out of the manor.</p><p></p><p>As Aedon became older, he realized that he was considered an embarrassment to his family. He soon learned that his only home now lied at Blackthorn Academy. Kingsport was a fine town with a lot of resources available and Aedon was able to flourish in his classes as he was trained towards becoming a wizard. But he eventually became a loner and a hermit. No real friends since he was a a "legacy" he quickly learned to focus on his studies as he slowly became one of the forgotten at the academy. Until recently, he has a renewed vigor.</p><p></p><p>His vision showed him weaving complicated spells as he battled the darkness for the light somewhere in the Everwood Mountains. He knew he must figure out how to become the hero he needed to be to help be there at that time and at that place.</p><p></p><p>The Everwood mountains was named after his grandfather who was an explorer and a profit. It was rumored that after settling down at Kingsport, his grandfather became crazy and moved back to those mountains never to be seen again (living or dead). The curiosity gene stuck with Aedon but he never had the courage to start something on his own until now. He is trying to enlist and find new friends to find a rare herb that will help in his chemical and herbal experiments. His real goal, however, to bind them together so that he has the help and strength to take the next steps.</p><p></p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="sithramir, post: 6419477, member: 12183"] [SBLOCK=Aedon Everwood, Level 1 Wizard] [B]Name:[/B] Aedon Everwood [B]Sex:[/B] Male [B]Race:[/B] Human [B]Class/Level:[/B] Wizard/1 [B]Alignment:[/B] Lawful Good [B]Size:[/B] Medium [B]Type (Subtype):[/B] Humanoid (human) [B]Init[/B]: +2 [B]Passive Perception[/B]: 12 [B]Speed[/B]: 30' [B][U]DEFENSE[/U][/B] [B]AC:[/B] 12 (+2 dex) [B]HP:[/B] 11 (1d6 +3 con +2 Tough) [B]Saves:[/B] Intelligence, Wisdom [B]Special Defenses:[/B] [U][B]OFFENSE[/B][/U] [B]Speed:[/B] 30ft [B]Melee:[/B] Quarterstaff +4 Attack, 1d6+2 Bludgeoning [B]Ranged:[/B] (Light Crossbow, ammunition)+4 Attack, 1d6+2 Piercing (Dagger)+4 Attack, 1d4+2 Piercing [B]Special Attacks:[/B] [B]Spells:[/B] Attack +5 (Saving Throw DC: 13) [B]Cantrips Known:[/B] Fire Bolt, Light, Mage Hand [B]Spell Slots:[/B] (1st) 2 [B]Spells Known:[/B] Alarm(Ritual) (1st), Chromatic Orb (1st), Find Familiar(Ritual) (1st), Mage Armor (1st), Shield (1st), Sleep (1st) STATISTICS [U]SAVES[/U] [B]Str[/B] 8 (-1), -1 [B]Dex[/B] 14 (+2) +2 [B]Con[/B] 16 (+3) +1 racial +3 [B]Int[/B] 16 (+3) +1 racial +5 [B]Wis[/B] 10 (+0) +2 [B]Cha[/B] 8 (-1) -1 [B]Background:[/B] Hermit Life of Seclusion: I retreated from society after a life-altering event. Feature: Discovery - The reason for my "return" to real society is I have uncovered a long forgotten fact that now may become truly damaging to the world. [B]Traits:[/B] I am utterly serene, even in the face of disaster. [B]Ideal:[/B] Emotions must not cloud our sense of what is right and true, or our logical thinking. [B]Bond:[/B] Should my discovery come to light, it could bring ruin to the world. [B]Flaw:[/B] I like keeping secrets and won't share them with anyone. [B]Skills[/B] (Proficient in bold) 2 Wizard, 1 Human, 2 background Mod Attribute Name of Skill +2 (dex) Acrobatics +0 (wis) Animal Handling [B]+5 (int) Arcana[/B] -1 (str) Athletics +0 (cha) Deception [B]+5 (int) History[/B] +0 (wis) Insight +0 (cha) Intimidation [B]+5 (int) Investigation[/B] [B]+2 (wis) Medicine[/B] +3 (int) Nature +0 (wis) Perception +0 (cha) Performance +0 (cha) Persuasion [B]+5 (int) Religion[/B] +2 (dex) Sleight of Hand +2 (dex) Stealth +0 (wis) Survival [B]Languages:[/B] Common, Draconic, Infernal, Abyssmal [B]Feats:[/B] Tough [U][B]Proficient:[/B][/U] [B]Skill Proficiencies:[/B] Herbalism kit, Medicine Kit [B]Tool Proficiencies:[/B] [B]Armor:[/B] None [B]Weapons:[/B] Daggers, darts, slings, quarterstaffs, light crossbows [B]Tools:[/B] None [U][B]CLASS FEATURES[/B][/U] [B]Spellcasting:[/B] Intelligence DC 13, +5 attack - Arcane Recovery - Ritual Casting - Spellcasting Focus [B]Combat Gear:[/B] Dagger x1 Other Gear: Spellbook Spell Focus (Orb) 50 GP diamond Common clothes Explorers pack Winter blanket Scroll case 2 torches 10 days of rations Waterskin Herbalism kit Money: 5 sp [B]Weight Carried[/B]: 17 lbs [B]Carrying Capacity:[/B] 120 lbs [B]Push/Drag/Lift:[/B] 240 lbs [B]Familiar:[/B] [SIZE=4]Hawk (Celestial Falcon)[/SIZE] [B]Armor Class:[/B] 13 [B]Hit Points:[/B] 3 [B]Speed:[/B] 10', fly 60' [B]STR:[/B] 5 (-3), DEX: 16 (+3), CON: 8 (-1), INT: 2 (-4), WIS: 14 (+2), CHA: 6 (-2) [B]Skills:[/B] Perception +4 [B]Senses:[/B] Passive Perception 14 CR: 0 Keen Sight: The hawk has advantage on Wisdom (Perception) checks that rely on sight. [B]Talons:[/B] [I]Melee Weapon Attack: [/I] +5 attack, reach 5', 1 slashing damage [B]Physical Appearance:[/B] Tall and lanky. is quite skinny and stands at 6'-0". He tends to slouch and has unkempt black hair but is always clean shaven with no facial hair. He wears the robes of his order and typically walks with his quarterstaff. He does not seem to pay attention to his surroundings often lost in thoughts. He always appears calm and serene and is not one to appear surprised even though he seems to not be paying full enough attention. [B]Backstory:[/B] Aedon has a secret and it might just be earth shattering. If that wasn't enough, he has visions. Dark tidings of a future he hopes may not come to pass. While studying as an apprentice he made a discovery that went in line with his visions showing that, clearly, he was not deranged and this possible future may come to pass. He now must do as any hero does, he must seek out a way to save the world at any cost. Knowing few would understand his secrets or his visions, Aedon trusts no-one and seeks ways to further his goals. It must be him who helps bring a brighter future to pass. No fool, he welcomes the aid of others as no 1 man can truly accomplish something but he trusts you only as far as he can throw you (and that isn't very far). He's realizing that locked in a tower, studying books while quite delightful to him, that a life of seclusion just wasn't in the cards for him. To save the world he must become the mightiest of archmages, but he also must find that place of his visions where darkness and light clash and he is dab smack in the middle! Aedon is the son of a noble family. At a young age he showed magical talent but it quickly became an inconvenience for his father. His father was of good standing and a wizard himself at Blackthorn. Having come into money by providing guidance and advice to his peers it started to fall apart when Aedon became old enough to start using his newly found "power". Aedon could sometimes glimpse the future and he would often speak out things about his fathers clients that no one else should know. Often to the embarrassment of the clientele, his father was forced to get early enrollment for Aedon to help manage his prowess but more likely to more quickly get Aedon out of the manor. As Aedon became older, he realized that he was considered an embarrassment to his family. He soon learned that his only home now lied at Blackthorn Academy. Kingsport was a fine town with a lot of resources available and Aedon was able to flourish in his classes as he was trained towards becoming a wizard. But he eventually became a loner and a hermit. No real friends since he was a a "legacy" he quickly learned to focus on his studies as he slowly became one of the forgotten at the academy. Until recently, he has a renewed vigor. His vision showed him weaving complicated spells as he battled the darkness for the light somewhere in the Everwood Mountains. He knew he must figure out how to become the hero he needed to be to help be there at that time and at that place. The Everwood mountains was named after his grandfather who was an explorer and a profit. It was rumored that after settling down at Kingsport, his grandfather became crazy and moved back to those mountains never to be seen again (living or dead). The curiosity gene stuck with Aedon but he never had the courage to start something on his own until now. He is trying to enlist and find new friends to find a rare herb that will help in his chemical and herbal experiments. His real goal, however, to bind them together so that he has the help and strength to take the next steps. [/SBLOCK] [/QUOTE]
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