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IG's Scales of War [OOC]
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<blockquote data-quote="industrygothica" data-source="post: 4536073" data-attributes="member: 23298"><p>I'll agree with Shayuri on the well and truly butchered part...</p><p></p><p>I didn't require everyone to roll initiative because not everyone HAS to act in a skill challenge.  I can see now how that was a bad idea.</p><p></p><p>So let's do it this way:</p><p></p><p>Roll initiative.</p><p></p><p>High initiative makes skill check in OOC thread.</p><p>Subsequent initiatives can either aid a previous PC's check, or try for one of their own... or pass if they have nothing to add that round.</p><p></p><p>We'll resolve it round by round in the OOC thread, and I'll update each round individually in the IC thread.</p><p></p><p>Example:</p><p></p><p>Stonegod uses insight and fails by 3.</p><p>Shayuri aids Stonegad and passes, making his check only short by 1.</p><p>The Digger hammers the point home with another aid another check and passes, adding another +2 to Stonegod's check, this gaining a success by 1 point.</p><p></p><p>I think there is a maximum of 2 aid another attempts, so if the Digger's or Shayuri's aid attempt had failed, Stonegod would have earned a failure for the check.</p><p></p><p>Someone please tell me that makes sense.  If we do it in initiative order AND go ahead and make the checks, each subsequent participant will know what they need to do to gain a success.  I think...<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused    :confused:"  data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="industrygothica, post: 4536073, member: 23298"] I'll agree with Shayuri on the well and truly butchered part... I didn't require everyone to roll initiative because not everyone HAS to act in a skill challenge. I can see now how that was a bad idea. So let's do it this way: Roll initiative. High initiative makes skill check in OOC thread. Subsequent initiatives can either aid a previous PC's check, or try for one of their own... or pass if they have nothing to add that round. We'll resolve it round by round in the OOC thread, and I'll update each round individually in the IC thread. Example: Stonegod uses insight and fails by 3. Shayuri aids Stonegad and passes, making his check only short by 1. The Digger hammers the point home with another aid another check and passes, adding another +2 to Stonegod's check, this gaining a success by 1 point. I think there is a maximum of 2 aid another attempts, so if the Digger's or Shayuri's aid attempt had failed, Stonegod would have earned a failure for the check. Someone please tell me that makes sense. If we do it in initiative order AND go ahead and make the checks, each subsequent participant will know what they need to do to gain a success. I think...:confused: [/QUOTE]
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