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IG's "Those Left Behind" Chapter 3, Character Records
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<blockquote data-quote="jkason" data-source="post: 4712234" data-attributes="member: 2710"><p><strong>Shaimon Hu'u, barbaric human druid</strong></p><p></p><p>[sblock=Stats][code][B]Name:[/B] Shaimon Hu'u</p><p>[B]Class:[/B] Barbarian 2 / Druid 5</p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral Good</p><p>[B]Deity:[/B] None (nature)</p><p></p><p>[B]Str:[/B] 16 +3 (10p.) [B]Level:[/B] 7 [B]XP:[/B] n/a</p><p>[B]Dex:[/B] 12 +1 (4p.) [B]BAB:[/B] +5 [B]HP:^[/B] 41/41** (2d12 + 4d8)</p><p>[B]Con:[/B] 11 +0 (3p.) [B]Grapple:[/B] +8 [B]Dmg Red:[/B] -</p><p>[B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 40'/30' [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 14 +2 (6p.) [B]Init:[/B] +1 [B]Spell Save:[/B] -</p><p>[B]Cha:[/B] 10* +0 (1p.) [B]ACP:[/B] -3 [B]Spell Fail:[/B] -</p><p></p><p>* +1 to Cha @ 4th level</p><p>** +10 temp HP during rage. </p><p>^ Diehard feat (disabled at -1 to -9, auto-stabilize)</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +6 +0 +1 +0 +0 +0 17**</p><p>[B]Touch:[/B] 11 [B]Flatfooted:[/B] 17*</p><p></p><p>* Uncanny Dodge class ability</p><p>** AC 15 during rage</p><p></p><p> [B]Base Mod Misc Total^[/B]</p><p>[B]Fort:[/B] 7 +0 +1* +8</p><p>[B]Ref:[/B] 1 +1 +1* +3</p><p>[B]Will:[/B] 4 +2 +1* +7**</p><p></p><p>* Cloak of Resistance +1 </p><p>** +9 during rage</p><p>^ Resist Nature's Lure: +4 vs. spell-like fey abilities</p><p></p><p>[B]Weapon Attack Damage* Critical[/B]</p><p>Warhammer +1..............+9.....1d8+4.........x3</p><p>Warhammer +1, 2-handed....+9.....1d8+5.........x3</p><p>MW Comp Longbow (+3 Str)..+7.....1d8+3.........x3, range 110 ft.</p><p></p><p>* add +2 melee attack / dmg (+3 dmg 2-handed) during rage</p><p>* Coordinated Strike: add +1 competence to melee attack if </p><p> Companion is attacking same target.</p><p></p><p>[B]Languages:[/B] </p><p>Common</p><p>Goblin (Int bonus)</p><p>Druidic (druid bonus)</p><p></p><p>[B]Abilities:[/B]</p><p></p><p>--Human--</p><p></p><p>* Bonus feat 1st level</p><p>* Extra skill points (+4 1st level, +1 thereafter)</p><p>* Any Bonus languages available</p><p>* Any favored class</p><p></p><p>--Barbarian--</p><p></p><p>* Rage 3 +2 Con = 5 rounds (1/day)</p><p>* Fast Movement (+10 base racial)</p><p>* Simple and Martial weapon proficiency</p><p>* Light/Medium armor proficiency</p><p>* Shield proficiency</p><p>* Uncanny dodge: Keep Dex bonus when flat-footed or vs. invisible</p><p></p><p>--Druid--</p><p></p><p>* Weapons: club, dagger, dart, quarterstaff, scimitar, sickle,</p><p> shortspear, sling, spear, natural attacks</p><p>* Light / medium armor proficiency (no metal), wooden shields only</p><p>* Divine Spells per day: </p><p> orisons: 5 (DC 12)</p><p> 1st level: 4 (DC 13)</p><p> 2nd level: 3 (DC 14)</p><p> 3rd level: 1 (DC 15)</p><p>* Spontaneous Summon Nature's Ally</p><p>* Animal Companion (Dyspeer - wolf)</p><p> Link (+4 wild emp / handle. Handle as free, push as move)</p><p> Share Spells (within 5') </p><p>* Nature Sense (+2 Know (nature) and Survival)</p><p>* Wild Empathy +6 (+4 druid, +0 Cha, +2 Handle Animal synergy)</p><p>* Woodland Stride (undergrowth can't impede movement)</p><p>* Trackless Step (can't be tracked in natural surroundings)</p><p>* Resist Nature's Lure (+4 to saves vs. spell-like fey abilities)</p><p>* Wild Shape (Small or Medium) 1 / day</p><p></p><p></p><p>[B]Feats:[/B] Alertness (1st level)</p><p>Endurance (Bonus Human)</p><p>Diehard (3rd level)</p><p>Coordinated Strike (6th level)</p><p></p><p></p><p>[B]Skill Points:[/B] 59 [B]Max Ranks:[/B] 10/5</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p></p><p>--Class--</p><p>Climb......................8....+3....-3"...+8</p><p>Concentration..............6....+0..........+6</p><p>Handle animal..............7....+0..........+7 (+11 w/ companion)</p><p>Intimidate.................5....+0..........+5</p><p>Jump.......................6....+3....-3"...+6 (+10 w/ light load)</p><p>Know (nature)..............6....+1....+4*^..+11</p><p>Listen.....................8....+2....+2~...+12</p><p>Ride.......................0....+1....+2**..+3</p><p>Survival...................5....+2....+2*...+9 (+11 in nature)</p><p>Spot.......................8....+2....+2~...+12</p><p></p><p>--Cross Class--</p><p>Balance....................0....+1....-3"...-2</p><p>Hide.......................0....+1....-3"...-2</p><p>Move Silently..............0....+1....-3"...-2</p><p></p><p>* +2 Nature Sense</p><p>** +2 Handle Animal synergy</p><p>^ +2 Survival synergy</p><p>~ +2 Alertness feat</p><p>" -3 ACP</p><p></p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p></p><p>--Worn / Carried--</p><p></p><p>Dragon brstplt +1.......170pp...30lb</p><p>Warhammer +1...........2312gp....5lb</p><p>MW C Lngbow str +3......700gp....3lb</p><p>Arrows (16)...............1gp....3lb</p><p>Cloak of Resist +1......100pp....1lb</p><p>Backpack..................2gp....2lb</p><p>Belt pouch................1gp..1/2lb</p><p>Spell component pouch.....5gp....2lb</p><p>Explorer's outfit.........--.....--</p><p>Holly and Mistletoe.......--.....--</p><p></p><p>--In Backpack--</p><p>Potion CLW (x[s]3[/s]2).........150gp....--</p><p>Bedroll...................1sp....5lb</p><p>Block and tackle..........5gp....5lb</p><p>Fishhook..................1sp....--</p><p>Fishing net (25 sq. ft.)..4gp....5lb</p><p>Flint and steel...........1gp....--</p><p>Rations x2................1gp....2lb</p><p>Rope (hempen, 50ft).......1gp...10lb</p><p>Waterskin.................1gp....4lb</p><p>Antitoxin x2............100gp....--</p><p>Sunrod x2.................4gp....2lb</p><p>Thunderstone.............30gp....1lb</p><p>Climber's kit............80gp....5lb</p><p></p><p>[B]Total Weight:[/B]85.5lbs [B]Money:[/B] 120pp 201gp 8sp </p><p></p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 76 153 230 460 1150</p><p></p><p>[B]Age:[/B] 20</p><p>[B]Height:[/B] 6'2"</p><p>[B]Weight:[/B] 230lb</p><p>[B]Eyes:[/B] Green</p><p>[B]Hair:[/B] Black</p><p>[B]Skin:[/B] Tan[/code][/sblock]</p><p></p><p>[sblock=Spells Prepared]orisons (5, DC 12): Create Water, Cure Minor Wounds x2, Flare, Mending</p><p>1st level(4, DC 13): Faerie Fire, Produce Flame, Magic Fang, Obscuring Mist</p><p>2nd level (3, DC 14): Barkskin, Flame Blade, Flaming Sphere</p><p>3rd level (1, DC 15): Quench[/sblock]</p><p></p><p>[sblock=scrolls]divine scroll containing:</p><p>1. dispel chaos</p><p>2. summon nature's ally IV</p><p>3. sleet storm</p><p>4. soften earth and stone</p><p>divine scroll containing:</p><p>1. blade barrier</p><p>2. animate objects</p><p>3. earthquake</p><p>4. undeath to death</p><p>5. wall of fire</p><p>6. changestaff</p><p>divine scroll containing:</p><p>1. contagion</p><p>2. obscuring mist</p><p>3. produce flame [/sblock]</p><p></p><p>[sblock=Appearance]<strong>Appearance:</strong> Shaimon is a bear of a man, His hair and beard often unkempt. Combined with his height and his breadth of shoulder, he can seem more menacing than he actually is. His tendency to rush toward whatever grabs his attention doesn't help reduce the appearance of hostility. Thankfully, his wide smile often follows as he studies new things with eager curiosity. [/sblock]</p><p></p><p>[sblock=Background]Shaimon never meant to cause trouble. It was just that 1) he was observant and curious, and 2) he wasn't especially tactful. So he pointed out smells no one else mentioned, picked up on conversations not meant for his ears, and--while quite skillful as a warrior--had a frustrating tendency not to lose to his betters when it came time for traditional sparring. </p><p></p><p>It was convenient then (perhaps too convenient) when the village elders singled Shaimon out to undertake a spirit quest. A very long, very solitary vision quest, with a seemingly impossible goal: touch the corners of the world. </p><p></p><p>Still, the young man always did like a challenge, and so he set off into the woods, learning its lore and sleeping under the stars and, eventually, hearing a song few others heard. The natural world around him began showing him patterns that worked miracles, and gave him the lupine companion he's come to know as Dyspeer. </p><p></p><p>And while he wonders sometimes how and when he'll manage to touch the corners of the world, he doesn't tend to dwell on it. Not when there's so very much to learn out in the world. If only he could figure out that tact thing....[/sblock]</p><p></p><p>[sblock=Level Log]Character level 7 (Druid 5)</p><p></p><p>* +5 HP (1/2 d8 +1)</p><p>* 4+1 (Int) skill points (+1 each Climb, Concentration, Handle Animal, Listen, Spot)</p><p>* Wild Shape 1 / day</p><p>* 3rd level spells (1)</p><p></p><p>Character level 6 (Druid 4)</p><p></p><p>+1 BAB</p><p>+1 each to Fort and Will Saves</p><p>Class Feature: Resist nature's lure (+4 on saves vs. spell-like fey abilities)</p><p>+1 spell each of orisons, 1st, and 2nd level</p><p>Bonus Feat (level divisible by 3) - Coordinated Strike</p><p>Skill points: 6 (4 +1 Int, +1 human). 1 each in Handle animal, Know (nature), Listen, and Spot. 2 points in Concentration </p><p>+1 Wild Empathy</p><p>+4 HP</p><p>+2 Temp HP during rage[/sblock]</p><p></p><p>[sblock=Notable NPCs]<strong><em>In Irongate</em></strong></p><p><strong>Loddie</strong>: Innkeeper in trouble with the "wrong crowd." Disappeared.</p><p><strong>Vardi</strong>: Loddie's daughter, indentured to pay Loddie's debt.</p><p><strong>Duran</strong>: Local Mob boss, holder of Loddie's debt. Also disappeared.[/sblock]</p><p></p><p>[sblock=Animal Companion]</p><p></p><p>[code][B]Name:[/B] Dyspeer</p><p>[B]Race:[/B] Wolf (animal companion)</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral</p><p></p><p>[B]Str:[/B] 14 +2 [B]HD:[/B] 4 </p><p>[B]Dex:[/B] 16 +3 [B]BAB:[/B] +3 [B]HP:[/B] 29/29 (4d8+8)</p><p>[B]Con:[/B] 15 +2 [B]Grapple:[/B] +5 </p><p>[B]Int:[/B] 2 -4 [B]Speed:[/B] 50' </p><p>[B]Wis:[/B] 12** +1 [B]Init:[/B] +3 </p><p>[B]Cha:[/B] 6 -2 [B]ACP:[/B] -1 </p><p></p><p>Temp: 3 nonlethal damage, -3 Wis</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +4 +0 +3 +0 +4* +0 21</p><p>[B]Touch:[/B] 13 [B]Flatfooted:[/B] 18</p><p></p><p>* +2 Nat Animal Companion bonus</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 4 +2 +6</p><p>[B]Ref:[/B] 4 +3 +7*</p><p>[B]Will:[/B] 1 +1 +2</p><p></p><p>* Evasion: save for 1/2 damage = no damage</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Bite*.....................+6**.....1d6+2.........x2</p><p></p><p>* Trip ability:</p><p> Successful hit = free trip attempt</p><p> +1 to trip roll</p><p> No AoO, can't be tripped back</p><p>** Weapon Focus (bite)</p><p>Combat Reflexes: 4 AoO (1 +3 Dex) / round; AoO while flat-footed</p><p></p><p></p><p>[B]Abilities:[/B]</p><p></p><p>--Wolf--</p><p></p><p>* +4 racial bonus to Survival checks when track by scent</p><p>* Low-light vision</p><p>* Scent</p><p>* Trip</p><p></p><p>--Animal Companion--</p><p></p><p>+2 HD</p><p>+2 Nat Armor bonus</p><p>+1 Str / Dex</p><p>2 bonus tricks</p><p>BAB as Druid of level = HD</p><p>Good Fort / Ref saves (level = HD)</p><p>1 extra skill point per extra HD</p><p>Link </p><p>Share spells (5')</p><p>Evasion (Reflex save for 1/2 = no damage)</p><p></p><p>[b]Tricks:[/b]</p><p>Base (Int 2): Track, Heel, Defend, Down, Come, Guard</p><p>Animal Companion Bonus: Attack, Fetch</p><p></p><p>[B]Feats:[/B] </p><p>Weapon Focus (bite) (species feat)</p><p>Track (species bonus feat)</p><p>Combat Reflexes (3 HD)</p><p></p><p>[B]Skills Base Bonus Total[/B]</p><p>--Class--</p><p>Hide.......................1....+1*......+3</p><p>Listen.....................2....+1......+3</p><p>Move Silently..............2....+1*......+4</p><p>Spot.......................2....+1......+3</p><p>Survival...................2....+1......+3 (+7 track by scent)</p><p></p><p>* -1 ACP</p><p></p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p></p><p>--Worn / Carried--</p><p></p><p>Chain shirt barding +1..150pp...25lb</p><p></p><p>Total Weight: 25lb</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 87 174 262.5 N/A 1312.5[/code][/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 4712234, member: 2710"] [b]Shaimon Hu'u, barbaric human druid[/b] [sblock=Stats][code][B]Name:[/B] Shaimon Hu'u [B]Class:[/B] Barbarian 2 / Druid 5 [B]Race:[/B] Human [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Neutral Good [B]Deity:[/B] None (nature) [B]Str:[/B] 16 +3 (10p.) [B]Level:[/B] 7 [B]XP:[/B] n/a [B]Dex:[/B] 12 +1 (4p.) [B]BAB:[/B] +5 [B]HP:^[/B] 41/41** (2d12 + 4d8) [B]Con:[/B] 11 +0 (3p.) [B]Grapple:[/B] +8 [B]Dmg Red:[/B] - [B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 40'/30' [B]Spell Res:[/B] - [B]Wis:[/B] 14 +2 (6p.) [B]Init:[/B] +1 [B]Spell Save:[/B] - [B]Cha:[/B] 10* +0 (1p.) [B]ACP:[/B] -3 [B]Spell Fail:[/B] - * +1 to Cha @ 4th level ** +10 temp HP during rage. ^ Diehard feat (disabled at -1 to -9, auto-stabilize) [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +6 +0 +1 +0 +0 +0 17** [B]Touch:[/B] 11 [B]Flatfooted:[/B] 17* * Uncanny Dodge class ability ** AC 15 during rage [B]Base Mod Misc Total^[/B] [B]Fort:[/B] 7 +0 +1* +8 [B]Ref:[/B] 1 +1 +1* +3 [B]Will:[/B] 4 +2 +1* +7** * Cloak of Resistance +1 ** +9 during rage ^ Resist Nature's Lure: +4 vs. spell-like fey abilities [B]Weapon Attack Damage* Critical[/B] Warhammer +1..............+9.....1d8+4.........x3 Warhammer +1, 2-handed....+9.....1d8+5.........x3 MW Comp Longbow (+3 Str)..+7.....1d8+3.........x3, range 110 ft. * add +2 melee attack / dmg (+3 dmg 2-handed) during rage * Coordinated Strike: add +1 competence to melee attack if Companion is attacking same target. [B]Languages:[/B] Common Goblin (Int bonus) Druidic (druid bonus) [B]Abilities:[/B] --Human-- * Bonus feat 1st level * Extra skill points (+4 1st level, +1 thereafter) * Any Bonus languages available * Any favored class --Barbarian-- * Rage 3 +2 Con = 5 rounds (1/day) * Fast Movement (+10 base racial) * Simple and Martial weapon proficiency * Light/Medium armor proficiency * Shield proficiency * Uncanny dodge: Keep Dex bonus when flat-footed or vs. invisible --Druid-- * Weapons: club, dagger, dart, quarterstaff, scimitar, sickle, shortspear, sling, spear, natural attacks * Light / medium armor proficiency (no metal), wooden shields only * Divine Spells per day: orisons: 5 (DC 12) 1st level: 4 (DC 13) 2nd level: 3 (DC 14) 3rd level: 1 (DC 15) * Spontaneous Summon Nature's Ally * Animal Companion (Dyspeer - wolf) Link (+4 wild emp / handle. Handle as free, push as move) Share Spells (within 5') * Nature Sense (+2 Know (nature) and Survival) * Wild Empathy +6 (+4 druid, +0 Cha, +2 Handle Animal synergy) * Woodland Stride (undergrowth can't impede movement) * Trackless Step (can't be tracked in natural surroundings) * Resist Nature's Lure (+4 to saves vs. spell-like fey abilities) * Wild Shape (Small or Medium) 1 / day [B]Feats:[/B] Alertness (1st level) Endurance (Bonus Human) Diehard (3rd level) Coordinated Strike (6th level) [B]Skill Points:[/B] 59 [B]Max Ranks:[/B] 10/5 [B]Skills Ranks Mod Misc Total[/B] --Class-- Climb......................8....+3....-3"...+8 Concentration..............6....+0..........+6 Handle animal..............7....+0..........+7 (+11 w/ companion) Intimidate.................5....+0..........+5 Jump.......................6....+3....-3"...+6 (+10 w/ light load) Know (nature)..............6....+1....+4*^..+11 Listen.....................8....+2....+2~...+12 Ride.......................0....+1....+2**..+3 Survival...................5....+2....+2*...+9 (+11 in nature) Spot.......................8....+2....+2~...+12 --Cross Class-- Balance....................0....+1....-3"...-2 Hide.......................0....+1....-3"...-2 Move Silently..............0....+1....-3"...-2 * +2 Nature Sense ** +2 Handle Animal synergy ^ +2 Survival synergy ~ +2 Alertness feat " -3 ACP [B]Equipment: Cost Weight[/B] --Worn / Carried-- Dragon brstplt +1.......170pp...30lb Warhammer +1...........2312gp....5lb MW C Lngbow str +3......700gp....3lb Arrows (16)...............1gp....3lb Cloak of Resist +1......100pp....1lb Backpack..................2gp....2lb Belt pouch................1gp..1/2lb Spell component pouch.....5gp....2lb Explorer's outfit.........--.....-- Holly and Mistletoe.......--.....-- --In Backpack-- Potion CLW (x[s]3[/s]2).........150gp....-- Bedroll...................1sp....5lb Block and tackle..........5gp....5lb Fishhook..................1sp....-- Fishing net (25 sq. ft.)..4gp....5lb Flint and steel...........1gp....-- Rations x2................1gp....2lb Rope (hempen, 50ft).......1gp...10lb Waterskin.................1gp....4lb Antitoxin x2............100gp....-- Sunrod x2.................4gp....2lb Thunderstone.............30gp....1lb Climber's kit............80gp....5lb [B]Total Weight:[/B]85.5lbs [B]Money:[/B] 120pp 201gp 8sp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 76 153 230 460 1150 [B]Age:[/B] 20 [B]Height:[/B] 6'2" [B]Weight:[/B] 230lb [B]Eyes:[/B] Green [B]Hair:[/B] Black [B]Skin:[/B] Tan[/code][/sblock] [sblock=Spells Prepared]orisons (5, DC 12): Create Water, Cure Minor Wounds x2, Flare, Mending 1st level(4, DC 13): Faerie Fire, Produce Flame, Magic Fang, Obscuring Mist 2nd level (3, DC 14): Barkskin, Flame Blade, Flaming Sphere 3rd level (1, DC 15): Quench[/sblock] [sblock=scrolls]divine scroll containing: 1. dispel chaos 2. summon nature's ally IV 3. sleet storm 4. soften earth and stone divine scroll containing: 1. blade barrier 2. animate objects 3. earthquake 4. undeath to death 5. wall of fire 6. changestaff divine scroll containing: 1. contagion 2. obscuring mist 3. produce flame [/sblock] [sblock=Appearance][B]Appearance:[/B] Shaimon is a bear of a man, His hair and beard often unkempt. Combined with his height and his breadth of shoulder, he can seem more menacing than he actually is. His tendency to rush toward whatever grabs his attention doesn't help reduce the appearance of hostility. Thankfully, his wide smile often follows as he studies new things with eager curiosity. [/sblock] [sblock=Background]Shaimon never meant to cause trouble. It was just that 1) he was observant and curious, and 2) he wasn't especially tactful. So he pointed out smells no one else mentioned, picked up on conversations not meant for his ears, and--while quite skillful as a warrior--had a frustrating tendency not to lose to his betters when it came time for traditional sparring. It was convenient then (perhaps too convenient) when the village elders singled Shaimon out to undertake a spirit quest. A very long, very solitary vision quest, with a seemingly impossible goal: touch the corners of the world. Still, the young man always did like a challenge, and so he set off into the woods, learning its lore and sleeping under the stars and, eventually, hearing a song few others heard. The natural world around him began showing him patterns that worked miracles, and gave him the lupine companion he's come to know as Dyspeer. And while he wonders sometimes how and when he'll manage to touch the corners of the world, he doesn't tend to dwell on it. Not when there's so very much to learn out in the world. If only he could figure out that tact thing....[/sblock] [sblock=Level Log]Character level 7 (Druid 5) * +5 HP (1/2 d8 +1) * 4+1 (Int) skill points (+1 each Climb, Concentration, Handle Animal, Listen, Spot) * Wild Shape 1 / day * 3rd level spells (1) Character level 6 (Druid 4) +1 BAB +1 each to Fort and Will Saves Class Feature: Resist nature's lure (+4 on saves vs. spell-like fey abilities) +1 spell each of orisons, 1st, and 2nd level Bonus Feat (level divisible by 3) - Coordinated Strike Skill points: 6 (4 +1 Int, +1 human). 1 each in Handle animal, Know (nature), Listen, and Spot. 2 points in Concentration +1 Wild Empathy +4 HP +2 Temp HP during rage[/sblock] [sblock=Notable NPCs][b][i]In Irongate[/i][/b] [b]Loddie[/b]: Innkeeper in trouble with the "wrong crowd." Disappeared. [b]Vardi[/b]: Loddie's daughter, indentured to pay Loddie's debt. [b]Duran[/b]: Local Mob boss, holder of Loddie's debt. Also disappeared.[/sblock] [sblock=Animal Companion] [code][B]Name:[/B] Dyspeer [B]Race:[/B] Wolf (animal companion) [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Neutral [B]Str:[/B] 14 +2 [B]HD:[/B] 4 [B]Dex:[/B] 16 +3 [B]BAB:[/B] +3 [B]HP:[/B] 29/29 (4d8+8) [B]Con:[/B] 15 +2 [B]Grapple:[/B] +5 [B]Int:[/B] 2 -4 [B]Speed:[/B] 50' [B]Wis:[/B] 12** +1 [B]Init:[/B] +3 [B]Cha:[/B] 6 -2 [B]ACP:[/B] -1 Temp: 3 nonlethal damage, -3 Wis [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +4 +0 +3 +0 +4* +0 21 [B]Touch:[/B] 13 [B]Flatfooted:[/B] 18 * +2 Nat Animal Companion bonus [B]Base Mod Misc Total[/B] [B]Fort:[/B] 4 +2 +6 [B]Ref:[/B] 4 +3 +7* [B]Will:[/B] 1 +1 +2 * Evasion: save for 1/2 damage = no damage [B]Weapon Attack Damage Critical[/B] Bite*.....................+6**.....1d6+2.........x2 * Trip ability: Successful hit = free trip attempt +1 to trip roll No AoO, can't be tripped back ** Weapon Focus (bite) Combat Reflexes: 4 AoO (1 +3 Dex) / round; AoO while flat-footed [B]Abilities:[/B] --Wolf-- * +4 racial bonus to Survival checks when track by scent * Low-light vision * Scent * Trip --Animal Companion-- +2 HD +2 Nat Armor bonus +1 Str / Dex 2 bonus tricks BAB as Druid of level = HD Good Fort / Ref saves (level = HD) 1 extra skill point per extra HD Link Share spells (5') Evasion (Reflex save for 1/2 = no damage) [b]Tricks:[/b] Base (Int 2): Track, Heel, Defend, Down, Come, Guard Animal Companion Bonus: Attack, Fetch [B]Feats:[/B] Weapon Focus (bite) (species feat) Track (species bonus feat) Combat Reflexes (3 HD) [B]Skills Base Bonus Total[/B] --Class-- Hide.......................1....+1*......+3 Listen.....................2....+1......+3 Move Silently..............2....+1*......+4 Spot.......................2....+1......+3 Survival...................2....+1......+3 (+7 track by scent) * -1 ACP [B]Equipment: Cost Weight[/B] --Worn / Carried-- Chain shirt barding +1..150pp...25lb Total Weight: 25lb [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 87 174 262.5 N/A 1312.5[/code][/sblock] [/QUOTE]
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