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[IH] Bekath's Progeny
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<blockquote data-quote="Einan" data-source="post: 2555686" data-attributes="member: 29893"><p>Here's my offering: Gregghor Bearbait, a Berserker 3...</p><p></p><p>[sblock]</p><p>Gregghor Bearbait</p><p>Human Berserker 3</p><p>Init +6; Senses Listen +1, Spot +1</p><p>Languages: Common, Incoherent</p><p>----------------------------</p><p>AC Active 14, Passive 10</p><p>DR: 1d4+1/magic</p><p>HP 48 (HD 3d4+38)</p><p>Reserve Points 48</p><p>Fort +6, Ref +5, Will +4; </p><p>----------------------------</p><p>Spd 30'; </p><p>Melee: MW Large Maul +8 (3d6+6/x3) or</p><p>Melee: MW Battleaxe +8 (1d8+4/x3) or</p><p>Melee: Dagger +7 (1d4+4/19-20) or</p><p>Ranged: Javelin +5 (1d6+4/x2/30 ft.)</p><p>Attack Options: Chew, bite, gnaw, crush, beat into submission, crush into paste, etc.</p><p>Base Atk +3, Grapple +4; </p><p>----------------------------</p><p>Abilities: Str 18, Dex 14, Con 16, Int 10, Wis 12, Cha 8.</p><p>XP: 3300</p><p>Class Features: Berserk Strength, Furious Strike</p><p>Traits: Mountain Folk: Tough as Stone, Mighty Build</p><p>Feats: Improved Initiative, Armor Mastery 1, Cleave 1</p><p>Skills: 24 Ranks: 6 points Athletics Group (Climb +10, Jump +10, Swim +10), Balance +5 (3 ranks), Heal +4 (3 ranks), Hide +5 (3 ranks), Move Silently +5 (3 ranks), Survival +7 (6 ranks)</p><p>Martial Weapon Profs: Maul, Greatclub, Battleaxe</p><p>Possessions: MW Large Maul (Bonecrusher), MW Battleaxe (Foebiter), 2 daggers, 6 javelins in a quiver at hip, Bearskin cloak, Leather Backpack containing fishhook, flint and steel, grappling hook, 100 ft silk rope, waterskin, several small “good luck” stones, assorted tattoos and scars, necklace of bear claws and teeth</p><p>Encumbrance: 74 lbs, Light 100 lbs, Medium 200 lbs, Heavy 300 lbs.</p><p>----------------------------</p><p>[/sblock]</p><p></p><p>Gregghor's a hulking brute of a man, covered in tattoos and scars that apparently got him his nickname "Bearbait". His face is a mess, with a bald pate covered in celtic style tattoos and a four clawed slash running from the left side of his forehead to his right cheek and crossing his eyes and nose. He tends to respond to questions in grunts and shrugs, and is slow to anger. Oh, but when he is angry... Beware.</p><p></p><p>He wears a bearskin cloak over his shoulders and back, with the upper jaw of the bear resting like a helmet on his head. The claws and teeth of the bear hang around his neck. A quiver of javelins hang at his waist and a battleaxe, decorated with feathers and beads is slung across his back. In his hands, leaned against his shoulder like a Louisville Slugger is a massive maul. Aside from his bearskin he wears very little. A hide loincloth, backpack and a small belt pouch make up the remainder of his posessions. He is not a man to accumulate wealth. </p><p></p><p>Typical Quote: "Humph. Stare long, little man. It will be the last thing you see."</p></blockquote><p></p>
[QUOTE="Einan, post: 2555686, member: 29893"] Here's my offering: Gregghor Bearbait, a Berserker 3... [sblock] Gregghor Bearbait Human Berserker 3 Init +6; Senses Listen +1, Spot +1 Languages: Common, Incoherent ---------------------------- AC Active 14, Passive 10 DR: 1d4+1/magic HP 48 (HD 3d4+38) Reserve Points 48 Fort +6, Ref +5, Will +4; ---------------------------- Spd 30'; Melee: MW Large Maul +8 (3d6+6/x3) or Melee: MW Battleaxe +8 (1d8+4/x3) or Melee: Dagger +7 (1d4+4/19-20) or Ranged: Javelin +5 (1d6+4/x2/30 ft.) Attack Options: Chew, bite, gnaw, crush, beat into submission, crush into paste, etc. Base Atk +3, Grapple +4; ---------------------------- Abilities: Str 18, Dex 14, Con 16, Int 10, Wis 12, Cha 8. XP: 3300 Class Features: Berserk Strength, Furious Strike Traits: Mountain Folk: Tough as Stone, Mighty Build Feats: Improved Initiative, Armor Mastery 1, Cleave 1 Skills: 24 Ranks: 6 points Athletics Group (Climb +10, Jump +10, Swim +10), Balance +5 (3 ranks), Heal +4 (3 ranks), Hide +5 (3 ranks), Move Silently +5 (3 ranks), Survival +7 (6 ranks) Martial Weapon Profs: Maul, Greatclub, Battleaxe Possessions: MW Large Maul (Bonecrusher), MW Battleaxe (Foebiter), 2 daggers, 6 javelins in a quiver at hip, Bearskin cloak, Leather Backpack containing fishhook, flint and steel, grappling hook, 100 ft silk rope, waterskin, several small “good luck” stones, assorted tattoos and scars, necklace of bear claws and teeth Encumbrance: 74 lbs, Light 100 lbs, Medium 200 lbs, Heavy 300 lbs. ---------------------------- [/sblock] Gregghor's a hulking brute of a man, covered in tattoos and scars that apparently got him his nickname "Bearbait". His face is a mess, with a bald pate covered in celtic style tattoos and a four clawed slash running from the left side of his forehead to his right cheek and crossing his eyes and nose. He tends to respond to questions in grunts and shrugs, and is slow to anger. Oh, but when he is angry... Beware. He wears a bearskin cloak over his shoulders and back, with the upper jaw of the bear resting like a helmet on his head. The claws and teeth of the bear hang around his neck. A quiver of javelins hang at his waist and a battleaxe, decorated with feathers and beads is slung across his back. In his hands, leaned against his shoulder like a Louisville Slugger is a massive maul. Aside from his bearskin he wears very little. A hide loincloth, backpack and a small belt pouch make up the remainder of his posessions. He is not a man to accumulate wealth. Typical Quote: "Humph. Stare long, little man. It will be the last thing you see." [/QUOTE]
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