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<blockquote data-quote="Richards" data-source="post: 8544359" data-attributes="member: 508"><p>I haven't played him yet, but my next PC is going to be a sorcerer who originally has no idea he can cast spells - things just happen around him. As a result, almost all of his initial spell selection is going to be "comfort" based: <em>mage hand, unseen servant, endure elements, open/close, prestidigitation</em> (for keeping his clothes clean, naturally)...he won't have any attack or defensive spells until he hits 3rd level (and then I'll have to choose between giving him either <em>mage armor </em>or<em> magic missile</em>, not both). To make matters worse, he'll be a nobleman's second son, used to living in the lap of luxury and having servants to do stuff for him, suddenly disowned by his father (who's convinced the sudden manifesting of spellcasting abilities is proof positive his son has been trafficking with demons) and forced to go make a living on his own, a task for which he has practically no natural aptitude. (In 3.5 sorcerers don't get a whole lot of skill points to spend, yet I plunked one down on Craft (poetry) because what else would a nobleman's son be doing in his free time?) My sorcerer won't even know at first he has a familiar, continually wondering why that damned grackle keeps showing up each morning and cawing at him. Over time he'll gradually morph into a more competent spellcaster (I hope!) as he learns the ins and outs of being a sorcerer, but the first couple of levels are going to be a bit rough!</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 8544359, member: 508"] I haven't played him yet, but my next PC is going to be a sorcerer who originally has no idea he can cast spells - things just happen around him. As a result, almost all of his initial spell selection is going to be "comfort" based: [I]mage hand, unseen servant, endure elements, open/close, prestidigitation[/I] (for keeping his clothes clean, naturally)...he won't have any attack or defensive spells until he hits 3rd level (and then I'll have to choose between giving him either [I]mage armor [/I]or[I] magic missile[/I], not both). To make matters worse, he'll be a nobleman's second son, used to living in the lap of luxury and having servants to do stuff for him, suddenly disowned by his father (who's convinced the sudden manifesting of spellcasting abilities is proof positive his son has been trafficking with demons) and forced to go make a living on his own, a task for which he has practically no natural aptitude. (In 3.5 sorcerers don't get a whole lot of skill points to spend, yet I plunked one down on Craft (poetry) because what else would a nobleman's son be doing in his free time?) My sorcerer won't even know at first he has a familiar, continually wondering why that damned grackle keeps showing up each morning and cawing at him. Over time he'll gradually morph into a more competent spellcaster (I hope!) as he learns the ins and outs of being a sorcerer, but the first couple of levels are going to be a bit rough! Johnathan [/QUOTE]
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