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I'll met you at the gate in an hour?
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<blockquote data-quote="Quasqueton" data-source="post: 1577580" data-attributes="member: 3854"><p>Could a blind man standing outside tell the general time of day? Could he figure morning, around noon, afternoon, evening, night? Seeing the sun is not the only way of identifying the time of day: the sound of birds/animals, the feel of the sun's heat, smells, the way one's body feels, etc.</p><p></p><p>I recently learned that geese can tell what way is north because they sense the Earth's magnetic field. The scientists studying this ability have not found any particular organ that does this -- it is just part of their brain's function.</p><p></p><p>I prefer to have time referred to in no less increments than an hour, but it is difficult to get everyone to go along with it. It is too natural to think in modern time concepts.</p><p></p><p>The PCs in my campaign have been in the underdark for weeks. I've "ruled" that the underground creatures can tell direction and time as easily as upworlders can -- be it sensing fields, vibrations, temperature, whatever. I've also ruled that the cleric of Pelor can sense sunrise (his time to pray) even underground.</p><p></p><p>My biggest problem with time and D&D is that it is so difficult to keep the time in everyone's head. The PCs wake up in the morning, eat breakfast, and go buy some equipment. How long does that take? What time of day is it now? The PCs go visit a sage. Afterwards they get ambushed by thieves. Is it dark? Are the city streets still busy?</p><p></p><p>Quasqueton</p></blockquote><p></p>
[QUOTE="Quasqueton, post: 1577580, member: 3854"] Could a blind man standing outside tell the general time of day? Could he figure morning, around noon, afternoon, evening, night? Seeing the sun is not the only way of identifying the time of day: the sound of birds/animals, the feel of the sun's heat, smells, the way one's body feels, etc. I recently learned that geese can tell what way is north because they sense the Earth's magnetic field. The scientists studying this ability have not found any particular organ that does this -- it is just part of their brain's function. I prefer to have time referred to in no less increments than an hour, but it is difficult to get everyone to go along with it. It is too natural to think in modern time concepts. The PCs in my campaign have been in the underdark for weeks. I've "ruled" that the underground creatures can tell direction and time as easily as upworlders can -- be it sensing fields, vibrations, temperature, whatever. I've also ruled that the cleric of Pelor can sense sunrise (his time to pray) even underground. My biggest problem with time and D&D is that it is so difficult to keep the time in everyone's head. The PCs wake up in the morning, eat breakfast, and go buy some equipment. How long does that take? What time of day is it now? The PCs go visit a sage. Afterwards they get ambushed by thieves. Is it dark? Are the city streets still busy? Quasqueton [/QUOTE]
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