Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
I'll say one thing for 4E... It is more accessible.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Xorn" data-source="post: 4286902" data-attributes="member: 61231"><p>My players are loving it.</p><p></p><p>I've got a tiefling warlord lugging around a greataxe, specializing in moving his allies around the battlefield, a dwarf warrior swinging around a maul and specializing in braining people over the head, a halfling rogue loaded down with "just in case" weapons, but specializing in avoiding OAs and making sneak attacks with a dagger, and lastly an elf ranger who unleashes hell with her longbow, and has several powers to keep her at range.</p><p></p><p>Incidentally, it felt to me like she has preferred enemy still--whatever is closest to her is her preferred enemy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>What's been the most fun is watching them already start to flesh out their character as they advance into level 2. The fighter has started to specialize in improving his OAs, while the warlord is focusing on more healing through leadership. The ranger is just going for straight-up archery improvements, and the rogue has been focusing on making himself even harder to hit with OAs.</p><p></p><p>The fighter and rogue have been working together--the rogue provokes OAs from targets the fighter has marked. They'll most likely miss if they swing, and it earns them a viscious beatdown from the fighter if they take the attack. Several times now, I've declined to take an OA on the rogue because it just means the creature suffers a free hit from the fighter.</p><p></p><p>In the event the rogue can't work with the fighter (if he's badly surrounded or something) then the warlock, waving his greataxe around, slogs in and starts setting up flanks with his at-will, and even granting the rogue OAs if the target tries to escape the flank. It's brutal.</p><p></p><p>The ranger is actually pretty soloish--she just lets the other three tie up the front line, then puts arrows in anything she can. Ranged attackers first, then she helps with the main fight.</p></blockquote><p></p>
[QUOTE="Xorn, post: 4286902, member: 61231"] My players are loving it. I've got a tiefling warlord lugging around a greataxe, specializing in moving his allies around the battlefield, a dwarf warrior swinging around a maul and specializing in braining people over the head, a halfling rogue loaded down with "just in case" weapons, but specializing in avoiding OAs and making sneak attacks with a dagger, and lastly an elf ranger who unleashes hell with her longbow, and has several powers to keep her at range. Incidentally, it felt to me like she has preferred enemy still--whatever is closest to her is her preferred enemy. :) What's been the most fun is watching them already start to flesh out their character as they advance into level 2. The fighter has started to specialize in improving his OAs, while the warlord is focusing on more healing through leadership. The ranger is just going for straight-up archery improvements, and the rogue has been focusing on making himself even harder to hit with OAs. The fighter and rogue have been working together--the rogue provokes OAs from targets the fighter has marked. They'll most likely miss if they swing, and it earns them a viscious beatdown from the fighter if they take the attack. Several times now, I've declined to take an OA on the rogue because it just means the creature suffers a free hit from the fighter. In the event the rogue can't work with the fighter (if he's badly surrounded or something) then the warlock, waving his greataxe around, slogs in and starts setting up flanks with his at-will, and even granting the rogue OAs if the target tries to escape the flank. It's brutal. The ranger is actually pretty soloish--she just lets the other three tie up the front line, then puts arrows in anything she can. Ranged attackers first, then she helps with the main fight. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
I'll say one thing for 4E... It is more accessible.
Top