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<blockquote data-quote="Elon Tusk" data-source="post: 7118276" data-attributes="member: 6875235"><p>When you say "classic D&D lore," do you mean pre-5e? If so, I would think it fair game to change what a half-illithid means in 5e home-brew, especially if the term "illithoid" is used. The description in Volo's (p. 72) uses "humanoid" instead of "human" as a host with no mention of "half-illithid" that I can see.</p><p></p><p>As for surviving, I would say if the process is interrupted or if the tadpole is not strong enough to eat the entire brain there may be a chance that an illithoid is formed.</p><p></p><p></p><p>I would allow but not require that.</p><p></p><p></p><p>I think it just depends on the campaign world. </p><p>If mind flayers are known to surface worlders, then the illithid would likely need to hide itself under cloaks or with disguise/alter self spells.</p><p>If mind flayer are only known in the under dark, these PCs would be strangers, grotesque, but not hated.</p><p>Though either way, they might be hunted by other illithid and gith alike. </p><p></p><p>I think some other flavor ideas like "Food for Thought" (Volo's p. 71) that says they acquire stray, fleeting memories from brains they eat and cultural sophistication such as feeding on gridlock brains makes them pay almost no attention to crafting/styling clothing.</p><p>I'll also point out that Illithoids could use the Personality Traits, Ideals, Bonds, and Flaws on pp. 74-75 of Volo's.</p><p></p><p>FYI: I'm making changes to it at <a href="http://homebrewery.naturalcrit.com/share/ByQwUAh2eb" target="_blank">http://homebrewery.naturalcrit.com/share/ByQwUAh2eb</a> (also found on the first post of this thread).</p></blockquote><p></p>
[QUOTE="Elon Tusk, post: 7118276, member: 6875235"] When you say "classic D&D lore," do you mean pre-5e? If so, I would think it fair game to change what a half-illithid means in 5e home-brew, especially if the term "illithoid" is used. The description in Volo's (p. 72) uses "humanoid" instead of "human" as a host with no mention of "half-illithid" that I can see. As for surviving, I would say if the process is interrupted or if the tadpole is not strong enough to eat the entire brain there may be a chance that an illithoid is formed. I would allow but not require that. I think it just depends on the campaign world. If mind flayers are known to surface worlders, then the illithid would likely need to hide itself under cloaks or with disguise/alter self spells. If mind flayer are only known in the under dark, these PCs would be strangers, grotesque, but not hated. Though either way, they might be hunted by other illithid and gith alike. I think some other flavor ideas like "Food for Thought" (Volo's p. 71) that says they acquire stray, fleeting memories from brains they eat and cultural sophistication such as feeding on gridlock brains makes them pay almost no attention to crafting/styling clothing. I'll also point out that Illithoids could use the Personality Traits, Ideals, Bonds, and Flaws on pp. 74-75 of Volo's. FYI: I'm making changes to it at [URL]http://homebrewery.naturalcrit.com/share/ByQwUAh2eb[/URL] (also found on the first post of this thread). [/QUOTE]
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