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Illithid playable race
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<blockquote data-quote="cmrscorpio" data-source="post: 4800452" data-attributes="member: 32173"><p>I'm looking for some feedback to help me balance this out.</p><p></p><p> <strong>Illithid Racial Traits</strong></p><p> </p><p> <strong>Ability Scores:</strong> +2 Intelligence & Charisma</p><p> <strong>Size:</strong> Medium</p><p> <strong>Speed: </strong>7</p><p> <strong>Vision: </strong>Darkvision</p><p> </p><p> <strong>Languages: </strong>Deep Speech, telepathy 10</p><p> <strong>Skill Bonus:</strong> +2 Bluff</p><p> <strong>Mind Blast:</strong> You can use mind blast as an encounter power.</p><p> <strong>Bore into Brain:</strong> You can use bore into brain as an at-will power.</p><p> </p><p> <strong>Mind Blast </strong> Encounter</p><p> <strong>Standard Action</strong> Close burst 5</p><p> <strong>Targets:</strong> Each enemy in burst</p><p> <strong>Attack:</strong> Intelligence + 2 vs Will or Wisdom + 2 vs Will or Charisma + 2 vs Will</p><p> Increase to +4 at 11th level, +6 at 21st level</p><p> <strong>Hit:</strong> 1d4 + Intelligence modifier psychic damage, and the target is dazed (save ends).</p><p> Increase the damage to 2d4 + Intelligence modifier at 11th level and 3d4 + Intelligence modifier at 21st level.</p><p> <strong>Special: </strong>When you create your character, choose Intelligence, Wisdom, or Charisma as the ability score you use when making attack rolls with this power. This choice remains throughout your character’s life and do not change the power’s other effects.</p><p> </p><p> <strong>Bore into Brain</strong> At-Will</p><p> <strong>Standard Action</strong> Melee</p><p> <strong>Target: </strong>Grabbed or stunned creature.</p><p> <strong>Attack:</strong> Strength + 2 vs Fortitude or Dexterity + 2 vs Fortitude or Constitution + 2 vs Fortitude.</p><p> <strong>Hit: </strong>1d6 + Dexterity modifier damage and the target is dazed (save ends). If this power reduces the target to 0 hit points or fewer, you devour its brain, killing it instantly.</p><p> Increase the damage to 2d6 + Dexterity modifier damage at 11th level and 3d6 + Dexterity damage at 21st level.</p><p> <strong>Special: </strong>When you create your character, choose Strength, Constitution, or Dexterity as the ability score you use when making attack rolls with this power. This choice remains throughout your character’s life and do not change the power’s other effects.</p></blockquote><p></p>
[QUOTE="cmrscorpio, post: 4800452, member: 32173"] I'm looking for some feedback to help me balance this out. [B]Illithid Racial Traits[/B] [B]Ability Scores:[/B] +2 Intelligence & Charisma [B]Size:[/B] Medium [B]Speed: [/B]7 [B]Vision: [/B]Darkvision [B]Languages: [/B]Deep Speech, telepathy 10 [B]Skill Bonus:[/B] +2 Bluff [B]Mind Blast:[/B] You can use mind blast as an encounter power. [B]Bore into Brain:[/B] You can use bore into brain as an at-will power. [B]Mind Blast [/B] Encounter [B]Standard Action[/B] Close burst 5 [B]Targets:[/B] Each enemy in burst [B]Attack:[/B] Intelligence + 2 vs Will or Wisdom + 2 vs Will or Charisma + 2 vs Will Increase to +4 at 11th level, +6 at 21st level [B]Hit:[/B] 1d4 + Intelligence modifier psychic damage, and the target is dazed (save ends). Increase the damage to 2d4 + Intelligence modifier at 11th level and 3d4 + Intelligence modifier at 21st level. [B]Special: [/B]When you create your character, choose Intelligence, Wisdom, or Charisma as the ability score you use when making attack rolls with this power. This choice remains throughout your character’s life and do not change the power’s other effects. [B]Bore into Brain[/B] At-Will [B]Standard Action[/B] Melee [B]Target: [/B]Grabbed or stunned creature. [B]Attack:[/B] Strength + 2 vs Fortitude or Dexterity + 2 vs Fortitude or Constitution + 2 vs Fortitude. [B]Hit: [/B]1d6 + Dexterity modifier damage and the target is dazed (save ends). If this power reduces the target to 0 hit points or fewer, you devour its brain, killing it instantly. Increase the damage to 2d6 + Dexterity modifier damage at 11th level and 3d6 + Dexterity damage at 21st level. [B]Special: [/B]When you create your character, choose Strength, Constitution, or Dexterity as the ability score you use when making attack rolls with this power. This choice remains throughout your character’s life and do not change the power’s other effects. [/QUOTE]
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