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Illithid Psionics Conversion (new thread)
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<blockquote data-quote="BOZ" data-source="post: 118409" data-attributes="member: 1241"><p>i am nearly done converting several illithid-related monsters, but have yet to finish up with the psionics. i've had some helpful suggestions <a href="http://www.enworld.org/messageboards/showthread.php?s=&threadid=7148" target="_blank">here</a> but there's a bit of finishing up to do. i'm soliciting help on this stuff so's maybe i can finish this stuff up. </p><p>my plan is to convert these older-edition psionics into a usable format for 3E play. to suit the varying personal preferences of different DM's, it is my intention to convert these psionics into both: 1. psionic powers as presented in the PsiHB, and; 2. spell-like ability "psionics" - i.e. like the powers the mind flayers have in the MM. in this post, i will be presenting three things for you too look over. this first will be presenting the original psionics stats, and the second two will reflect my different attempts at converting them into useable 3E formats.</p><p></p><p></p><p>Psionic abilities for these creatures are as listed in The Illithiad, including some unique powers from that book. </p><p></p><p>The minimum psionic ability of an elder brain: </p><p></p><p>Level 20 </p><p>Dis/Sci/Dev – 6/21/31 </p><p>Att/Def – EW, II, MB/All </p><p>Score = Int </p><p>PSPs – 1d200+450 </p><p>Players’ Option rules: #AT 2; MTHACO 7; MAC 0 </p><p></p><p>Clairsentience – Sciences: clairaudience, clairvoyance; Devotions: all-round vision, know location. </p><p>Psychokinesis – Sciences: create object, molecular rearrangement, telekinesis; Devotions: ballistic attack, control body, control light, create sound, inertial barrier, levitation. </p><p>Psychometabolism – Sciences: complete healing, energy containment, metamorphosis; Devotions: body control, body equilibrium, suspend animation. </p><p>Psychoportation – Sciences: banishment, probability travel, teleport, teleport other; Devotions: astral projection, time shift, time/space anchor. </p><p>Telepathy – Sciences: domination, ejection, mass domination, mind blast, mindwipe, probe; Devotions: awe, ESP, false sensory input, id insinuation, mind thrust, post-hypnotic suggestion, taste link, psychic crush. </p><p>Metapsionics – Sciences: empower, psychic surgery, ultra-blast; Devotions: cannibalize, magnify, prolong, psionic inflation, psychic drain. </p><p></p><p></p><p>Urophion: </p><p></p><p>Level 9 </p><p>Dis/Sci/Dev – 3/2/8 </p><p>Att/Def – EW, II, MB/All </p><p>Score = Int </p><p>PSPs – 1d100+100 </p><p>Players’ Option rules: #AT 1; MTHACO 11; MAC 5 </p><p></p><p>Psychokinesis –Devotions: control body, levitation. </p><p>Psychometabolism –Devotions: body equilibrium. </p><p>Telepathy – Sciences: domination; Devotions: awe, ESP, post-hypnotic suggestion, taste link. </p><p></p><p></p><p>Ulitharid: </p><p></p><p>Level 10 </p><p>Dis/Sci/Dev – </p><p>Att/Def – EW, II, MB/All </p><p>Score = Int </p><p>PSPs – 1d100+350 </p><p>Players’ Option rules: #AT 1; MTHACO 10; MAC 5 </p><p></p><p>Psychokinesis –Devotions: control body, levitation. </p><p>Psychometabolism –Devotions: body equilibrium. </p><p>Psychoportation – Sciences: probability travel, teleport; Devotions: astral projection. </p><p>Telepathy – Sciences: domination,; Devotions: awe, ESP, post-hypnotic suggestion, intrusive taste link. </p><p></p><p>Alternatively, ulitharids as they appear in MC Annual One, “have the following spell-like powers which they can employ, one at a time, once per round, as a 10th-level wizard: astral projection, charm person, charm monster, ESP, eyebite, forget, legend lore, levitate, plane shift, suggestion, telekinesis, and true seeing. All saving throws vs. these powers are rolled with –4 penalties.”</p><p></p><p></p><p></p><p>From Dragon #150: </p><p></p><p>These stats are for 4 illithid-like creatures. They are in 1st Edition psionic terms. </p><p></p><p>Cessrid </p><p>Psionic Ability: 90 </p><p>Attack/Defense Modes: B,E/F,G </p><p>“Cessirids may use the following psionic disciplines at the 6th level of mastery: body equilibrium, ESP and dimension door.” </p><p></p><p>Embrac </p><p>Psionic Ability: 80 + 1d20 </p><p>Attack/Defense Modes: A/F </p><p>“Embracs may employ the following psionic disciplines at the 5th level of mastery: empathy, ESP, invisibility, and mind bar. They may also produce illusions that are like a spectral force at the 5th level of casting in all respects except that the illusion has no potential to cause direct damage. The cost of this latter psionic discipline is two strength points per round.” </p><p></p><p>Kigrid </p><p>Psionic Ability: 90 + 2d20 </p><p>Attack/Defense Modes: A,E/F,G,H </p><p>“Kigrids have the psionic disciplines of ESP, body equilibrium, levitation, and invisibility.” </p><p></p><p>Saltor </p><p>Psionic Ability: 130 + 2d20 </p><p>Attack/Defense modes: A/F,G </p><p>“Saltors… of average intelligence have psionic power plus the disciplines of levitation, ESP and body equilibrium, all at the 5th level of mastery.” </p><p>“Exceptional saltors have 1-3 of the following psionic disciplines, determined at random: </p><p></p><p>1d6 – Discipline </p><p>1 – Domination </p><p>2 – Hypnosis </p><p>3 – Dimension door </p><p>4 – Dimension walk </p><p>5 – Mind Bar </p><p>6 – Astral projection”</p></blockquote><p></p>
[QUOTE="BOZ, post: 118409, member: 1241"] i am nearly done converting several illithid-related monsters, but have yet to finish up with the psionics. i've had some helpful suggestions [URL=http://www.enworld.org/messageboards/showthread.php?s=&threadid=7148]here[/URL] but there's a bit of finishing up to do. i'm soliciting help on this stuff so's maybe i can finish this stuff up. my plan is to convert these older-edition psionics into a usable format for 3E play. to suit the varying personal preferences of different DM's, it is my intention to convert these psionics into both: 1. psionic powers as presented in the PsiHB, and; 2. spell-like ability "psionics" - i.e. like the powers the mind flayers have in the MM. in this post, i will be presenting three things for you too look over. this first will be presenting the original psionics stats, and the second two will reflect my different attempts at converting them into useable 3E formats. Psionic abilities for these creatures are as listed in The Illithiad, including some unique powers from that book. The minimum psionic ability of an elder brain: Level 20 Dis/Sci/Dev – 6/21/31 Att/Def – EW, II, MB/All Score = Int PSPs – 1d200+450 Players’ Option rules: #AT 2; MTHACO 7; MAC 0 Clairsentience – Sciences: clairaudience, clairvoyance; Devotions: all-round vision, know location. Psychokinesis – Sciences: create object, molecular rearrangement, telekinesis; Devotions: ballistic attack, control body, control light, create sound, inertial barrier, levitation. Psychometabolism – Sciences: complete healing, energy containment, metamorphosis; Devotions: body control, body equilibrium, suspend animation. Psychoportation – Sciences: banishment, probability travel, teleport, teleport other; Devotions: astral projection, time shift, time/space anchor. Telepathy – Sciences: domination, ejection, mass domination, mind blast, mindwipe, probe; Devotions: awe, ESP, false sensory input, id insinuation, mind thrust, post-hypnotic suggestion, taste link, psychic crush. Metapsionics – Sciences: empower, psychic surgery, ultra-blast; Devotions: cannibalize, magnify, prolong, psionic inflation, psychic drain. Urophion: Level 9 Dis/Sci/Dev – 3/2/8 Att/Def – EW, II, MB/All Score = Int PSPs – 1d100+100 Players’ Option rules: #AT 1; MTHACO 11; MAC 5 Psychokinesis –Devotions: control body, levitation. Psychometabolism –Devotions: body equilibrium. Telepathy – Sciences: domination; Devotions: awe, ESP, post-hypnotic suggestion, taste link. Ulitharid: Level 10 Dis/Sci/Dev – Att/Def – EW, II, MB/All Score = Int PSPs – 1d100+350 Players’ Option rules: #AT 1; MTHACO 10; MAC 5 Psychokinesis –Devotions: control body, levitation. Psychometabolism –Devotions: body equilibrium. Psychoportation – Sciences: probability travel, teleport; Devotions: astral projection. Telepathy – Sciences: domination,; Devotions: awe, ESP, post-hypnotic suggestion, intrusive taste link. Alternatively, ulitharids as they appear in MC Annual One, “have the following spell-like powers which they can employ, one at a time, once per round, as a 10th-level wizard: astral projection, charm person, charm monster, ESP, eyebite, forget, legend lore, levitate, plane shift, suggestion, telekinesis, and true seeing. All saving throws vs. these powers are rolled with –4 penalties.” From Dragon #150: These stats are for 4 illithid-like creatures. They are in 1st Edition psionic terms. Cessrid Psionic Ability: 90 Attack/Defense Modes: B,E/F,G “Cessirids may use the following psionic disciplines at the 6th level of mastery: body equilibrium, ESP and dimension door.” Embrac Psionic Ability: 80 + 1d20 Attack/Defense Modes: A/F “Embracs may employ the following psionic disciplines at the 5th level of mastery: empathy, ESP, invisibility, and mind bar. They may also produce illusions that are like a spectral force at the 5th level of casting in all respects except that the illusion has no potential to cause direct damage. The cost of this latter psionic discipline is two strength points per round.” Kigrid Psionic Ability: 90 + 2d20 Attack/Defense Modes: A,E/F,G,H “Kigrids have the psionic disciplines of ESP, body equilibrium, levitation, and invisibility.” Saltor Psionic Ability: 130 + 2d20 Attack/Defense modes: A/F,G “Saltors… of average intelligence have psionic power plus the disciplines of levitation, ESP and body equilibrium, all at the 5th level of mastery.” “Exceptional saltors have 1-3 of the following psionic disciplines, determined at random: 1d6 – Discipline 1 – Domination 2 – Hypnosis 3 – Dimension door 4 – Dimension walk 5 – Mind Bar 6 – Astral projection” [/QUOTE]
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