Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Illumination?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ilium" data-source="post: 4233719" data-attributes="member: 40124"><p>This may not be strictly on-topic, but I've found a different way of thinking about illumination that has been helpful, regardless of edition. This may be stating the obvious, but I've seen arguments that don't seem to take this into consideration.</p><p></p><p>A light source's range is the range at which it lights things up. So if a light source gives bright light within 10 feet, everything within 10 feet is brightly lit. A brightly lit object can be seen at any distance (as long as you have line of sight, and the distance isn't so great that things are just too small to see). </p><p></p><p>Say a PC is carrying a light source that gives bright light to 10 feet and dim (shadowy, whatever) light to 20 feet. The light source (and the PC carrying it) are visible at ANY reasonable range. Attackers have no penalties to attack that PC due to darkness, because he can be seen just fine. Another PC 15 feet from the first is in dim light for any observer, regardless of where the observer stands. Appropriate penalties would apply.</p><p></p><p>Again, I'm probably stating the obvious, but there's my 2 coppers. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ilium, post: 4233719, member: 40124"] This may not be strictly on-topic, but I've found a different way of thinking about illumination that has been helpful, regardless of edition. This may be stating the obvious, but I've seen arguments that don't seem to take this into consideration. A light source's range is the range at which it lights things up. So if a light source gives bright light within 10 feet, everything within 10 feet is brightly lit. A brightly lit object can be seen at any distance (as long as you have line of sight, and the distance isn't so great that things are just too small to see). Say a PC is carrying a light source that gives bright light to 10 feet and dim (shadowy, whatever) light to 20 feet. The light source (and the PC carrying it) are visible at ANY reasonable range. Attackers have no penalties to attack that PC due to darkness, because he can be seen just fine. Another PC 15 feet from the first is in dim light for any observer, regardless of where the observer stands. Appropriate penalties would apply. Again, I'm probably stating the obvious, but there's my 2 coppers. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Illumination?
Top