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<blockquote data-quote="pukunui" data-source="post: 4358320" data-attributes="member: 54629"><p>The 4e illumination rules appear to be different than 3.5's rules, so I just want to make sure I understand them correctly.</p><p></p><p>Do light sources no longer give off a radius of bright light surrounded by a radius of dim light? That is to say, is everything outside of an area of bright light considered to be dark (total concealment)?</p><p></p><p>Also, low-light vision does not extend the radius of bright light? It merely allows someone to see in dim light as though it were bright light (no concealment)? And there is no range limit for darkvision, which simply lets you treat every location as though it were brightly lit (no illumination effects whatsoever)?</p><p></p><p></p><p></p><p>Let's say you happen to have a party with characters who have normal vision, low-light vision, and darkvision. They're in a big, dark cavern and one of them is holding a lantern.</p><p></p><p>The PCs with normal vision can see fine inside the radius of the light emitted by the lantern but can't see beyond that radius.</p><p></p><p>The PCs with darkvision can see fine in the radius of the lantern <em>and</em> all the way out through the darkness to the edges of the cavern as if the whole thing were brightly lit.</p><p></p><p>The PCs with low-light vision are in the same boat as those with normal vision because there is no dim light. (However, if someone out in the darkness was standing amidst a circle of candles, the low-light vision PCs would be able to see that someone as though they were brightly lit).</p><p></p><p>Is that correct?</p><p></p><p></p><p>Thanks in advance.</p></blockquote><p></p>
[QUOTE="pukunui, post: 4358320, member: 54629"] The 4e illumination rules appear to be different than 3.5's rules, so I just want to make sure I understand them correctly. Do light sources no longer give off a radius of bright light surrounded by a radius of dim light? That is to say, is everything outside of an area of bright light considered to be dark (total concealment)? Also, low-light vision does not extend the radius of bright light? It merely allows someone to see in dim light as though it were bright light (no concealment)? And there is no range limit for darkvision, which simply lets you treat every location as though it were brightly lit (no illumination effects whatsoever)? Let's say you happen to have a party with characters who have normal vision, low-light vision, and darkvision. They're in a big, dark cavern and one of them is holding a lantern. The PCs with normal vision can see fine inside the radius of the light emitted by the lantern but can't see beyond that radius. The PCs with darkvision can see fine in the radius of the lantern [i]and[/i] all the way out through the darkness to the edges of the cavern as if the whole thing were brightly lit. The PCs with low-light vision are in the same boat as those with normal vision because there is no dim light. (However, if someone out in the darkness was standing amidst a circle of candles, the low-light vision PCs would be able to see that someone as though they were brightly lit). Is that correct? Thanks in advance. [/QUOTE]
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