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<blockquote data-quote="Arbitrary" data-source="post: 4359313" data-attributes="member: 66185"><p><u>The Sunrod</u></p><p><u></u></p><p><u></u>I said when I got started with 4th that I wasn't going to change anything until we'd given it a good long play through unless it was absolutely necessary and the 20 square sunrod was damn damn tempting. It is just so, well, <em>stupid</em>.</p><p></p><p>Then it occured to me that it is actually a terrible thing to carry around. Walking around with one of those lit outside is going to give away your position for miles. Imagine if soldiers in Vietnam walked around the jungle with 100 feet of light radiating off them. I consider this item to be a bane. Lighting one up outside is just asking to get ambushed at every turn and in a dungeon you are going to have an almost impossible time gaining surprise on your foes.</p><p></p><p>There are plenty of good times to use one, but carrying one around everywhere you go is an unbelievably bad plan.</p></blockquote><p></p>
[QUOTE="Arbitrary, post: 4359313, member: 66185"] [U]The Sunrod [/U]I said when I got started with 4th that I wasn't going to change anything until we'd given it a good long play through unless it was absolutely necessary and the 20 square sunrod was damn damn tempting. It is just so, well, [I]stupid[/I]. Then it occured to me that it is actually a terrible thing to carry around. Walking around with one of those lit outside is going to give away your position for miles. Imagine if soldiers in Vietnam walked around the jungle with 100 feet of light radiating off them. I consider this item to be a bane. Lighting one up outside is just asking to get ambushed at every turn and in a dungeon you are going to have an almost impossible time gaining surprise on your foes. There are plenty of good times to use one, but carrying one around everywhere you go is an unbelievably bad plan. [/QUOTE]
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