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*Dungeons & Dragons
Illusion Magic in 2024
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<blockquote data-quote="Kobold Stew" data-source="post: 9666111" data-attributes="member: 23484"><p>Thanks for the responses!</p><p></p><p>Fair enough, and a roll to see how an NPC reacts is totally fair. </p><p></p><p></p><p>Something like this totally works, in that both sides then have a reasonable shot at a "free" investigation check. That's the degree of symmetry that I think is reasonable (even if the information is assymetric, as you note. </p><p>At the same time, what I see in the 2024 rules is that in most cases it still requires a non-attack action to make the image fade, even if you believe something is an illusion. What you describe (and the free study check suggested by [USER=59057]@UngeheuerLich[/USER] ) is closer to the Passive Investigation from 2014, which (from what I can tell) nobody liked or used.</p><p></p><p></p><p>It is powerful, yes. But it also changes the nature of the fight, which is an inherent good (in that it then rewards tactical responses). There are a lot of ways to push and pull characters, and this gives a reason for them to come into play. </p><p></p><p>If you don't require the Study action, though, then that whole mechanical feature will never get used. There is always a better course of action.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 9666111, member: 23484"] Thanks for the responses! Fair enough, and a roll to see how an NPC reacts is totally fair. Something like this totally works, in that both sides then have a reasonable shot at a "free" investigation check. That's the degree of symmetry that I think is reasonable (even if the information is assymetric, as you note. At the same time, what I see in the 2024 rules is that in most cases it still requires a non-attack action to make the image fade, even if you believe something is an illusion. What you describe (and the free study check suggested by [USER=59057]@UngeheuerLich[/USER] ) is closer to the Passive Investigation from 2014, which (from what I can tell) nobody liked or used. It is powerful, yes. But it also changes the nature of the fight, which is an inherent good (in that it then rewards tactical responses). There are a lot of ways to push and pull characters, and this gives a reason for them to come into play. If you don't require the Study action, though, then that whole mechanical feature will never get used. There is always a better course of action. [/QUOTE]
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