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Illusion Magic in 2024
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<blockquote data-quote="Theory of Games" data-source="post: 9666174" data-attributes="member: 7042201"><p>How is this a high DC? One is a cantrip, the other a 1st-level spell. Not difficult compared to the majority of spells requiring a save.</p><p></p><p>Are you suggesting physical interaction is difficult? What do you mean by "high threshold"?</p><p></p><p>What other activities?</p><p></p><p>The time spent studying an object is risk, especially during combat when the character could be attacking instead.</p><p></p><p>How is that "suspicious"? It's simple cause and effect.</p><p></p><p>Is the attacker targeting the illusion or the caster of the illusion? Your use of the word "target" here is confusing.</p><p></p><p>Attacking an illusion that's concealing a trap or monster can be dangerous, thus there is risk.</p><p></p><p>Again, what do you mean by "target"? The spellcaster? If so, the spell's caster may not be present when the character(s) encounter the illusion.</p><p></p><p>I'm curious how the enemy has reason to know the gnome is under the crate? Is it out of place? How so? Also the illusion is providing concealment (hidden = invisible) not cover.</p><p></p><p>But the attack is "physical interaction" which would expose the target as an illusion to any one watching, correct? </p><p></p><p>The second one (GM description) is Meta-gaming, which is okay as long as the group has approved that kind of play. </p><p></p><p>Where in the rules does it state that if one character exposes something as an illusion via physical interaction, other characters watching that interaction still think the target/object is not an illusion? That looks like your opinion ...</p><p></p><p>What if 5' isn't close enough for physical interaction (can a gnome reach 5' up)?</p><p></p><p>Why can't you attack an illusion that is within range of the attack? Do you mean "you can't attack a target concealed by an illusion"?</p><p></p><p>RAW, Physical interaction or a successful use of Investigation doesn't "dissipate" an illusion. They just reveal the illusion isn't real.</p><p></p><p>It "can" block LoS depending on its size in relation to the characters affected by it. "... but it can provide concealment ..." is a better use of words</p><p></p><p>"Those" meaning anyone who has experienced (via their senses) that the illusion isn't real?</p><p></p><p>How does it slow down an enemy if it has no substance? Do you mean "the study of an illusion can slow down the enemy"?</p><p></p><p>Spells are also limited by duration (beyond concentration).</p><p></p><p>It looks like you might be overthinking illusions and how they impact their surroundings. Or maybe not. Overall I like that you brought the subject up since these discussions can lead to a stronger understanding of the rules for us <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f44d.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="(y)" title="Thumbs up    (y)"  data-smilie="22"data-shortname="(y)" /></p></blockquote><p></p>
[QUOTE="Theory of Games, post: 9666174, member: 7042201"] How is this a high DC? One is a cantrip, the other a 1st-level spell. Not difficult compared to the majority of spells requiring a save. Are you suggesting physical interaction is difficult? What do you mean by "high threshold"? What other activities? The time spent studying an object is risk, especially during combat when the character could be attacking instead. How is that "suspicious"? It's simple cause and effect. Is the attacker targeting the illusion or the caster of the illusion? Your use of the word "target" here is confusing. Attacking an illusion that's concealing a trap or monster can be dangerous, thus there is risk. Again, what do you mean by "target"? The spellcaster? If so, the spell's caster may not be present when the character(s) encounter the illusion. I'm curious how the enemy has reason to know the gnome is under the crate? Is it out of place? How so? Also the illusion is providing concealment (hidden = invisible) not cover. But the attack is "physical interaction" which would expose the target as an illusion to any one watching, correct? The second one (GM description) is Meta-gaming, which is okay as long as the group has approved that kind of play. Where in the rules does it state that if one character exposes something as an illusion via physical interaction, other characters watching that interaction still think the target/object is not an illusion? That looks like your opinion ... What if 5' isn't close enough for physical interaction (can a gnome reach 5' up)? Why can't you attack an illusion that is within range of the attack? Do you mean "you can't attack a target concealed by an illusion"? RAW, Physical interaction or a successful use of Investigation doesn't "dissipate" an illusion. They just reveal the illusion isn't real.[B][/B] It "can" block LoS depending on its size in relation to the characters affected by it. "... but it can provide concealment ..." is a better use of words "Those" meaning anyone who has experienced (via their senses) that the illusion isn't real? How does it slow down an enemy if it has no substance? Do you mean "the study of an illusion can slow down the enemy"? Spells are also limited by duration (beyond concentration). It looks like you might be overthinking illusions and how they impact their surroundings. Or maybe not. Overall I like that you brought the subject up since these discussions can lead to a stronger understanding of the rules for us (y) [/QUOTE]
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