Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
"Illusionism" and "GM force" in RPGing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 7922948" data-attributes="member: 29398"><p>On paper (or screen) that.s all fine.</p><p></p><p>However, several of the examples of Force/not-Force have largely revolved around <em>how said content is presented</em>, which makes things a bit more complicated.</p><p></p><p>If a GM is neutral - even coming across as almost uncaring - in the presentation of various elements, hooks, and whatever else, then there's little if any force involved. But if the GM isn't neutral, or presents only one option, or drops big hints saying "go this way!", then you've got Force...which in this case does somewhat equate to railroading. (that said, a sandbox DM dropping hints to the effect of "don't go that way!" when the 1st-level party seem hell-bent on raiding the Tower of Endless Vampires is IMO perfectly acceptable use of Force; and if the players/PCs ignore the hints then so be it... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>Depends on scale.</p><p></p><p>It may be somewhat foreordained on the large scale that the party's going to go through adventures A, B and C but how they approach any of them and-or what they do or accomplish in the process of going through them might not be foreordained at all. Aso not foreordained might be how these three adventures will or won't string together into any sort of coherent story then or later - the DM's just gonna run 'em and see how things fall out.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7922948, member: 29398"] On paper (or screen) that.s all fine. However, several of the examples of Force/not-Force have largely revolved around [I]how said content is presented[/I], which makes things a bit more complicated. If a GM is neutral - even coming across as almost uncaring - in the presentation of various elements, hooks, and whatever else, then there's little if any force involved. But if the GM isn't neutral, or presents only one option, or drops big hints saying "go this way!", then you've got Force...which in this case does somewhat equate to railroading. (that said, a sandbox DM dropping hints to the effect of "don't go that way!" when the 1st-level party seem hell-bent on raiding the Tower of Endless Vampires is IMO perfectly acceptable use of Force; and if the players/PCs ignore the hints then so be it... :) ) Depends on scale. It may be somewhat foreordained on the large scale that the party's going to go through adventures A, B and C but how they approach any of them and-or what they do or accomplish in the process of going through them might not be foreordained at all. Aso not foreordained might be how these three adventures will or won't string together into any sort of coherent story then or later - the DM's just gonna run 'em and see how things fall out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
"Illusionism" and "GM force" in RPGing
Top