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General Tabletop Discussion
*TTRPGs General
"Illusionism" and "GM force" in RPGing
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<blockquote data-quote="Manbearcat" data-source="post: 7924603" data-attributes="member: 6696971"><p>[USER=16814]@Ovinomancer[/USER] </p><p></p><p>I think these are my thoughts as it pertains to 5e:</p><p></p><p>1) A GM has huge latitude when it comes to authorship and authority with the roles of lead storyteller and entertainer.</p><p></p><p>But...</p><p></p><p>2) Ideals, Bonds, Flaws and Background Traits give players some domain that is out of bounds because it’s fundamental to a player’s conception of their PC. Further, some classes have some Fiat ability that doesn’t engage with the action resolution mechanics.</p><p></p><p>If a GM effs with those (either by leveraging negating material during situation-framing that is pre-authored or by introducing that same negating content in the course of mediating action resolution), then that would be Force. </p><p></p><p>I’m not sure [USER=6688277]@Sadras[/USER] did that here. If he did, then yeah, that is Force.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 7924603, member: 6696971"] [USER=16814]@Ovinomancer[/USER] I think these are my thoughts as it pertains to 5e: 1) A GM has huge latitude when it comes to authorship and authority with the roles of lead storyteller and entertainer. But... 2) Ideals, Bonds, Flaws and Background Traits give players some domain that is out of bounds because it’s fundamental to a player’s conception of their PC. Further, some classes have some Fiat ability that doesn’t engage with the action resolution mechanics. If a GM effs with those (either by leveraging negating material during situation-framing that is pre-authored or by introducing that same negating content in the course of mediating action resolution), then that would be Force. I’m not sure [USER=6688277]@Sadras[/USER] did that here. If he did, then yeah, that is Force. [/QUOTE]
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