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Illusionism: Where Do You Stand?
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<blockquote data-quote="pemerton" data-source="post: 9082992" data-attributes="member: 42582"><p>Can you cite the text?</p><p></p><p>Here's what I find:</p><p></p><p style="margin-left: 20px"><strong>PHB (p 106):</strong></p> <p style="margin-left: 20px">[T]the Dungeon Master will aword experience points to the character for treasure gained and opponents captured or slain and for solving or overcoming problems through professional means. . . .</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Gaining experience points through the acquisition of gold pieces and by slaying monsters might be questioned by some individuals . . .</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Monsters captured or slain always bring a full experience point award. Captured monsters ransomed or sold bring a gold piece: experience point ratio award. Monsters slain gain a set point award.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>DMG (p 84):</strong></p> <p style="margin-left: 20px">The judgment factor is inescapable with respect to weighting experience for the points gained from slaying monsters and/or gaining treasure. . . .</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Tricking or outwitting monsters or overcoming tricks and/or traps placed to guard treasure must be determined subjectively, with level of experience balanced against the degree of difficulty you assign to the gaining of the treasure.</p><p></p><p>Tricking monsters out of their treasure seems to me to earn treasure XP, not killing XP.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9082992, member: 42582"] Can you cite the text? Here's what I find: [indent][b]PHB (p 106):[/b] [T]the Dungeon Master will aword experience points to the character for treasure gained and opponents captured or slain and for solving or overcoming problems through professional means. . . . Gaining experience points through the acquisition of gold pieces and by slaying monsters might be questioned by some individuals . . . Monsters captured or slain always bring a full experience point award. Captured monsters ransomed or sold bring a gold piece: experience point ratio award. Monsters slain gain a set point award. [b]DMG (p 84):[/b] The judgment factor is inescapable with respect to weighting experience for the points gained from slaying monsters and/or gaining treasure. . . . Tricking or outwitting monsters or overcoming tricks and/or traps placed to guard treasure must be determined subjectively, with level of experience balanced against the degree of difficulty you assign to the gaining of the treasure.[/indent] Tricking monsters out of their treasure seems to me to earn treasure XP, not killing XP. [/QUOTE]
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