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Illusionist - is it as weak as it seems?
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<blockquote data-quote="Rhenny" data-source="post: 6523373" data-attributes="member: 18333"><p>After participating in a Phantasmal Force thread at WoTC, I have to say, I'm gaining much more respect for the spell. It is quite powerful and versatile.</p><p></p><p>Since it affects the mind of the target, it pretty much makes the target react to the phantasm as if it were real until it makes an INT save. It can spend an action each turn to make a new save therefore, most of the time, the target is neutralized until it can make its save. Also, it can cause 1d6 damage per round if the phantasm would normally cause damage.</p><p></p><p>This one spell, can trap targets in pits or metal cages...it can even trap the creature in a cage and shock it with electricity or burn it with flames. It can cause a stony hand to erupt from the ground and crush/hold a foot or a leg (causing damage and immobilizing). It is awesome.</p><p></p><p>The key is that a phantasm is different from an illusion. Lots of creatures can see an illusion, but only the mind of the target is affected by the phantasm. This makes it stronger and also limits it at the same time. </p><p></p><p>After really thinking about this, I can definitely see playing an illusionist with only illusions and phantasms.</p></blockquote><p></p>
[QUOTE="Rhenny, post: 6523373, member: 18333"] After participating in a Phantasmal Force thread at WoTC, I have to say, I'm gaining much more respect for the spell. It is quite powerful and versatile. Since it affects the mind of the target, it pretty much makes the target react to the phantasm as if it were real until it makes an INT save. It can spend an action each turn to make a new save therefore, most of the time, the target is neutralized until it can make its save. Also, it can cause 1d6 damage per round if the phantasm would normally cause damage. This one spell, can trap targets in pits or metal cages...it can even trap the creature in a cage and shock it with electricity or burn it with flames. It can cause a stony hand to erupt from the ground and crush/hold a foot or a leg (causing damage and immobilizing). It is awesome. The key is that a phantasm is different from an illusion. Lots of creatures can see an illusion, but only the mind of the target is affected by the phantasm. This makes it stronger and also limits it at the same time. After really thinking about this, I can definitely see playing an illusionist with only illusions and phantasms. [/QUOTE]
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Illusionist - is it as weak as it seems?
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