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Illusionist - is it as weak as it seems?
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<blockquote data-quote="waxtransient" data-source="post: 7116177" data-attributes="member: 6676267"><p>The effectiveness of illusionist wizards came up last night in my game for the first time.</p><p></p><p>I am running a certain official D&D adventure which may contain a golem with greater invisibility cast on it. The party had no idea it was there, with the exception of the illusion wizard who had detect magic up.</p><p></p><p>The wizard initially had cast minor illusion on it to show everyone exactly where it was at (fudged a little bit, since the golem was bigger than the 5 foot cube limit on the spell). When the golem sprang into action, the wizard found himself right before it in initiative order. He readied an action on his turns to move the illusion in sync with the invisible golem's movement, allowing the party to "see" the creature, negating the advantage it would have had on attacks and allowing the party to target it without disadvantage.</p><p></p><p>Due to this experience, I echo what others have said: the illusionist does appear to be underpowered, but with a creative player and flexible DM, the school can be both fun and effective.</p></blockquote><p></p>
[QUOTE="waxtransient, post: 7116177, member: 6676267"] The effectiveness of illusionist wizards came up last night in my game for the first time. I am running a certain official D&D adventure which may contain a golem with greater invisibility cast on it. The party had no idea it was there, with the exception of the illusion wizard who had detect magic up. The wizard initially had cast minor illusion on it to show everyone exactly where it was at (fudged a little bit, since the golem was bigger than the 5 foot cube limit on the spell). When the golem sprang into action, the wizard found himself right before it in initiative order. He readied an action on his turns to move the illusion in sync with the invisible golem's movement, allowing the party to "see" the creature, negating the advantage it would have had on attacks and allowing the party to target it without disadvantage. Due to this experience, I echo what others have said: the illusionist does appear to be underpowered, but with a creative player and flexible DM, the school can be both fun and effective. [/QUOTE]
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Illusionist - is it as weak as it seems?
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