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General Tabletop Discussion
*Dungeons & Dragons
illusions and counterspelling
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<blockquote data-quote="Rel" data-source="post: 197504" data-attributes="member: 99"><p>I would not allow the Spellcraft check to supplant the Will save. I would give a +2 circumstance bonus on the save however (maybe +4 if they rolled a 20 on the check).</p><p></p><p>First of all, for balance reasons, letting Spellcraft trump illusions would be a bad idea IMO. Illusion is already among the weaker schools of magic and this would marginalize it even further.</p><p></p><p>But my main reasoning is that I don't think that a Will save represents simply knowing that something might be an illusion. I think it is more a matter of convincing yourself that it can't hurt you. For example, imagine walking on a narrow beam between two 20 story buildings. You are wearing a safety harness and there is no possible way you can fall. It still takes an act of will to make yourself step onto the beam.</p><p></p><p>Back to the rules applications, I would allow the same circumstance bonus to any party members who were told about the illusary nature of the spell. So if the party spellcaster calls out, "He's casting an illusion!", I'd give the bonus to the Will save to anybody within earshot.</p></blockquote><p></p>
[QUOTE="Rel, post: 197504, member: 99"] I would not allow the Spellcraft check to supplant the Will save. I would give a +2 circumstance bonus on the save however (maybe +4 if they rolled a 20 on the check). First of all, for balance reasons, letting Spellcraft trump illusions would be a bad idea IMO. Illusion is already among the weaker schools of magic and this would marginalize it even further. But my main reasoning is that I don't think that a Will save represents simply knowing that something might be an illusion. I think it is more a matter of convincing yourself that it can't hurt you. For example, imagine walking on a narrow beam between two 20 story buildings. You are wearing a safety harness and there is no possible way you can fall. It still takes an act of will to make yourself step onto the beam. Back to the rules applications, I would allow the same circumstance bonus to any party members who were told about the illusary nature of the spell. So if the party spellcaster calls out, "He's casting an illusion!", I'd give the bonus to the Will save to anybody within earshot. [/QUOTE]
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