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General Tabletop Discussion
*Dungeons & Dragons
Illusions and Passive Investigation
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<blockquote data-quote="Awesome Adam" data-source="post: 6807207" data-attributes="member: 6808678"><p>Passive investigation like that would pretty much destroy the usefulness of illusions.</p><p></p><p>It would be an arms race and illusionists would be at a disadvantage.</p><p></p><p>Base DC for Illusion = 8 + Ability MOD + Prof Bonus</p><p>Passive Investigation = 10 + Ability MOD + Prof Bonus</p><p></p><p>Any Wizard worth his salt who took Investigation would generally see through every illusion, cast by anyone appropriate for his level , automatically, even when he had to no reason to suspect an illusion.</p><p></p><p>Which would encourage a DM to use higher DCs on the invisibility, putting everyone else at a sever disadvantage.</p><p></p><p>A level 1 wizard with a 20 INT rocking a Passive Investigation of 17, could only get his own illusions up to DC 15. In fact, he could NEVER create an illusion capable of fooling his equal.</p></blockquote><p></p>
[QUOTE="Awesome Adam, post: 6807207, member: 6808678"] Passive investigation like that would pretty much destroy the usefulness of illusions. It would be an arms race and illusionists would be at a disadvantage. Base DC for Illusion = 8 + Ability MOD + Prof Bonus Passive Investigation = 10 + Ability MOD + Prof Bonus Any Wizard worth his salt who took Investigation would generally see through every illusion, cast by anyone appropriate for his level , automatically, even when he had to no reason to suspect an illusion. Which would encourage a DM to use higher DCs on the invisibility, putting everyone else at a sever disadvantage. A level 1 wizard with a 20 INT rocking a Passive Investigation of 17, could only get his own illusions up to DC 15. In fact, he could NEVER create an illusion capable of fooling his equal. [/QUOTE]
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Illusions and Passive Investigation
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