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*Pathfinder & Starfinder
Illusions: So you failed your saving throw...
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<blockquote data-quote="Malimar" data-source="post: 1936028" data-attributes="member: 26444"><p>Dang... you're right. I never noticed that, and I've been playing closer to 1E and 2E rules. Then I guess Mitch, our theoretical weak-Willed friend, would be suspicious, and if he could just go around the orc which he sees in front of him. Since he never takes damage, he'll probably just be slowed down for a round or two.</p><p></p><p>Personally, I'd rather have illusions be more dangerous. Illusionary damage can go away as soon as the victim disbelieves. It gives the DM and PC's a lot more creative options.</p></blockquote><p></p>
[QUOTE="Malimar, post: 1936028, member: 26444"] Dang... you're right. I never noticed that, and I've been playing closer to 1E and 2E rules. Then I guess Mitch, our theoretical weak-Willed friend, would be suspicious, and if he could just go around the orc which he sees in front of him. Since he never takes damage, he'll probably just be slowed down for a round or two. Personally, I'd rather have illusions be more dangerous. Illusionary damage can go away as soon as the victim disbelieves. It gives the DM and PC's a lot more creative options. [/QUOTE]
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Illusions: So you failed your saving throw...
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