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<blockquote data-quote="Greenfield" data-source="post: 5967090" data-attributes="member: 6669384"><p>As I said, you can rationalize your way around this pretty easily. The question I raised was whether or not you want to.</p><p></p><p>(By the way, most spells that affect a creature treat their attended items as part of the creature. That is, <em>Flesh to Stone</em> petrifies the person and their gear. <em>Enlarge Person</em> does the same, as do a lot of other non-damaging spells. So there's already a rules-based explanation for the argument you're trying to raise.</p><p></p><p>As for a field of grass or a stretch of sand? There are Illusion spelles specific to this, such as <em>Hallucinatory Terrain.</em> Other illusions aren't supposed to go there.</p><p></p><p>But like I said, you can rationalize a way around a lot of rules. This is just another one.</p><p> </p><p>That being said, if someone attacks one of the "mannequins" in your illusory collective, have it fall down, wounded or killed, in a realistic fashion. </p><p></p><p>That is, have it react appropriately to the event, and the illusion as a whole can be maintained.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 5967090, member: 6669384"] As I said, you can rationalize your way around this pretty easily. The question I raised was whether or not you want to. (By the way, most spells that affect a creature treat their attended items as part of the creature. That is, [I]Flesh to Stone[/I] petrifies the person and their gear. [I]Enlarge Person[/I] does the same, as do a lot of other non-damaging spells. So there's already a rules-based explanation for the argument you're trying to raise. As for a field of grass or a stretch of sand? There are Illusion spelles specific to this, such as [I]Hallucinatory Terrain.[/I] Other illusions aren't supposed to go there. But like I said, you can rationalize a way around a lot of rules. This is just another one. That being said, if someone attacks one of the "mannequins" in your illusory collective, have it fall down, wounded or killed, in a realistic fashion. That is, have it react appropriately to the event, and the illusion as a whole can be maintained. [/QUOTE]
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