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I'm a bad DM part 2
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<blockquote data-quote="Ridley's Cohort" data-source="post: 3049109" data-attributes="member: 545"><p>I do not think there is really anything wrong with your DMing style.</p><p></p><p>Even the general mooks I am used to fighting tend to fight what seems to be most dangerous to them -- sometimes that concentrates the melee attacks and sometimes that spreads them out. Spellcasters always make decent educated guesses about who will be most vulnerable to their best spells, and that can cut both ways as well -- I have seen PC Paladins with sky high Will saves garner the lion's share of Hold Person spells, much to the enemy's disappointment.</p><p></p><p>I would say that I rather dislike the design of this particular BBEG monster because that stunning effect can be so randomly overwhelming. It is quite long as stun effects go IIRC. I think that is something I would consider changing as a DM, but I do not see you did anything wrong here.</p><p></p><p>However I am wondering a bit about the PCs. What did the non-stunned members of the party do for their Round 1? With half their comrades stunned a Wall or Web or similar spell could have slowed the BBEG down enough to make a strategic withdrawal with most of the party.</p><p></p><p>I have a general gripe that most players fail to appreciate when and how to use defensive tactics, so they never bother to prepare for the day half the party fails their Will save (or find themselves Entangled, etc.). Like this day.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 3049109, member: 545"] I do not think there is really anything wrong with your DMing style. Even the general mooks I am used to fighting tend to fight what seems to be most dangerous to them -- sometimes that concentrates the melee attacks and sometimes that spreads them out. Spellcasters always make decent educated guesses about who will be most vulnerable to their best spells, and that can cut both ways as well -- I have seen PC Paladins with sky high Will saves garner the lion's share of Hold Person spells, much to the enemy's disappointment. I would say that I rather dislike the design of this particular BBEG monster because that stunning effect can be so randomly overwhelming. It is quite long as stun effects go IIRC. I think that is something I would consider changing as a DM, but I do not see you did anything wrong here. However I am wondering a bit about the PCs. What did the non-stunned members of the party do for their Round 1? With half their comrades stunned a Wall or Web or similar spell could have slowed the BBEG down enough to make a strategic withdrawal with most of the party. I have a general gripe that most players fail to appreciate when and how to use defensive tactics, so they never bother to prepare for the day half the party fails their Will save (or find themselves Entangled, etc.). Like this day. [/QUOTE]
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