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I'm a bad DM part 2
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<blockquote data-quote="billd91" data-source="post: 3050612" data-attributes="member: 3400"><p>Well, there is always make up some replacement PCs... friends of the dead ones who have some idea what they were up to. There are always other options than "game over" even with a TPK.</p><p>If the PCs really do blunder into a TPK, I don't think they should be protected from it at all, nor would it be the DM's fault. There should be challenges too tough for PCs under certain circumstances (they're too inexperienced, too injured, whatever). Every encounter shouldn't be designed to be defeatable by the PCs, that's not very fun.</p><p></p><p>I understand that there are plenty of different ways to play D&D and a certain amount of plot immunity is what you like to play with, then fine. But I don't think it's the way most people play. I think most players accept that there's a certain amount of risk involved (there are dice involved, after all) so I don't think it's fair to say that any time there's a TPK that it <em>must</em> be the DM's fault. It may be a bit of a buzzkill, but you get over it.</p></blockquote><p></p>
[QUOTE="billd91, post: 3050612, member: 3400"] Well, there is always make up some replacement PCs... friends of the dead ones who have some idea what they were up to. There are always other options than "game over" even with a TPK. If the PCs really do blunder into a TPK, I don't think they should be protected from it at all, nor would it be the DM's fault. There should be challenges too tough for PCs under certain circumstances (they're too inexperienced, too injured, whatever). Every encounter shouldn't be designed to be defeatable by the PCs, that's not very fun. I understand that there are plenty of different ways to play D&D and a certain amount of plot immunity is what you like to play with, then fine. But I don't think it's the way most people play. I think most players accept that there's a certain amount of risk involved (there are dice involved, after all) so I don't think it's fair to say that any time there's a TPK that it [i]must[/i] be the DM's fault. It may be a bit of a buzzkill, but you get over it. [/QUOTE]
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