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I'm a longtime player and there really is only one thing that will stop me from switching to 5.X
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<blockquote data-quote="UngainlyTitan" data-source="post: 9130957" data-attributes="member: 28487"><p>I think this is very unlikely. Even if it tanks, they will eat the investment and write down the losses, just as they did with the software plans for 4e.</p><p></p><p>The most likely failure mode is that it will technically work but the 3d nature make it difficult to homebrew, or people mostly use it in 2d mode for homebrew, it depends if the all singing and dancing 3d implementations of the Adventure Paths sell or not. </p><p>I fully expect that there will be a faily cheap option for the basic game framework for the hard core TTRPG crowd for quite a while or at the very least as long as the social media D&D influencer space is full of hardcore table top rp'ers.</p><p></p><p>I think that an AI/procedural Open world type game is likely to evolve but as long as the current player base is not a fad and continues in roughly its present size the brand reputation is tied to the health of that core game.</p><p></p><p></p><p>There are already rule based microtransactions on D&DBeyond. One can buy feats, spells and the like from books that one does not own or wish to buy at the moment.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 9130957, member: 28487"] I think this is very unlikely. Even if it tanks, they will eat the investment and write down the losses, just as they did with the software plans for 4e. The most likely failure mode is that it will technically work but the 3d nature make it difficult to homebrew, or people mostly use it in 2d mode for homebrew, it depends if the all singing and dancing 3d implementations of the Adventure Paths sell or not. I fully expect that there will be a faily cheap option for the basic game framework for the hard core TTRPG crowd for quite a while or at the very least as long as the social media D&D influencer space is full of hardcore table top rp'ers. I think that an AI/procedural Open world type game is likely to evolve but as long as the current player base is not a fad and continues in roughly its present size the brand reputation is tied to the health of that core game. There are already rule based microtransactions on D&DBeyond. One can buy feats, spells and the like from books that one does not own or wish to buy at the moment. [/QUOTE]
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I'm a longtime player and there really is only one thing that will stop me from switching to 5.X
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